Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Buffing monks: with simple changes.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="akr71" data-source="post: 8639429" data-attributes="member: 6801213"><p>I like it. In a previous campaign of mine, the monk found a magical ring that increased Ki by their Wisdom modifier. It required attunement, so there was a cost associated with the buff.</p><p></p><p>Alternatively, you could remove the Ki cost from some abilities and make it a 'Proficiency Bonus times per [long or short] rest' like so many other class design mechanics seem to be moving to. Stunning Strike would probably be at the top of my list here.</p><p></p><p>Number 5 is definitely interesting and could make for diverse types of martial arts characters.</p><p></p><p>Having studied karate for a number of years, I feel like the monk is missing some sort of Reaction for a temporary AC boost. Deflecting and blocking blows is such a key part of most martial arts. I know patient defense and unarmored defense are supposed to mimic this, but it is lackluster and at the table doesn't really capture the 'quick reflexes' feel. Maybe rework patient defense to spend 1 Ki as a reaction and increase your AC by your Martial Arts die until the end of your next turn?</p></blockquote><p></p>
[QUOTE="akr71, post: 8639429, member: 6801213"] I like it. In a previous campaign of mine, the monk found a magical ring that increased Ki by their Wisdom modifier. It required attunement, so there was a cost associated with the buff. Alternatively, you could remove the Ki cost from some abilities and make it a 'Proficiency Bonus times per [long or short] rest' like so many other class design mechanics seem to be moving to. Stunning Strike would probably be at the top of my list here. Number 5 is definitely interesting and could make for diverse types of martial arts characters. Having studied karate for a number of years, I feel like the monk is missing some sort of Reaction for a temporary AC boost. Deflecting and blocking blows is such a key part of most martial arts. I know patient defense and unarmored defense are supposed to mimic this, but it is lackluster and at the table doesn't really capture the 'quick reflexes' feel. Maybe rework patient defense to spend 1 Ki as a reaction and increase your AC by your Martial Arts die until the end of your next turn? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Buffing monks: with simple changes.
Top