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Buffing up Greatweapon fighting style a little
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<blockquote data-quote="Lord Twig" data-source="post: 6926042" data-attributes="member: 31754"><p>This argument always seemed a little disingenuous to me. Sure, if you are not doing any damage then, yes, you can be ignored. But that is almost never the case. If you rush past the front line to go after the back ranks you are leaving your back open to the big guy with a sword that will kill you. You are essentially committing suicide to inflict maximum damage before you die. Is that really what your NPCs would do? Or is it a tactic that a game master uses because the individual pieces have no value?</p><p></p><p>If the bandits, orcs, goblins, or whatever has even the slightest sense of self preservation, they will leave an escape route. If they can't take out the big armored guy then taking out the wizard in the back will do them no good, they will still be dead. Now demons or undead might be a different story, and that's fun for the different challenge that they present to the PCs. But you shouldn't have all opponents disregard their own lives just to inflict a bit more attrition on the PC's resources.</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 6926042, member: 31754"] This argument always seemed a little disingenuous to me. Sure, if you are not doing any damage then, yes, you can be ignored. But that is almost never the case. If you rush past the front line to go after the back ranks you are leaving your back open to the big guy with a sword that will kill you. You are essentially committing suicide to inflict maximum damage before you die. Is that really what your NPCs would do? Or is it a tactic that a game master uses because the individual pieces have no value? If the bandits, orcs, goblins, or whatever has even the slightest sense of self preservation, they will leave an escape route. If they can't take out the big armored guy then taking out the wizard in the back will do them no good, they will still be dead. Now demons or undead might be a different story, and that's fun for the different challenge that they present to the PCs. But you shouldn't have all opponents disregard their own lives just to inflict a bit more attrition on the PC's resources. [/QUOTE]
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Buffing up Greatweapon fighting style a little
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