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Bug Familiars [Now with swarms!]
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<blockquote data-quote="Li Shenron" data-source="post: 3316171" data-attributes="member: 1465"><p>Different familiars don't have to be equally good at combat. When balancing them against each other, consider each of them as a whole, with regard to:</p><p></p><p>- how useful it can be to harm an opponent (e.g. poison capability)</p><p>- how useful it can be to deliver touch attacks (depends on its defenses)</p><p>- how useful for scouting</p><p>- how useful for tracking (usually not useful at all)</p><p>- how useful as a watch/alarm</p><p>- how useful as a messenger</p><p></p><p>and of course</p><p></p><p>- how useful the bonus it gives to its master</p><p></p><p>For example, the 3.0 toad was virtually useless for all those above (except perhaps as a watch) due to its slowliness. Which is why it had such a huge bonus (+2 Con).*</p><p></p><p><strong>So first think about what those new familiars can be useful for. THEN balance them about by increasing/decresing the bonus to the wizard.</strong> The other way around can be much more complicated.</p><p></p><p></p><p>*edit: The unfortunate fate with the toad familiar was that a lot of players took a familiar only for the bonus, and if you do so then the toad is obviously much better than any other. But that was just what it was meant to be!</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3316171, member: 1465"] Different familiars don't have to be equally good at combat. When balancing them against each other, consider each of them as a whole, with regard to: - how useful it can be to harm an opponent (e.g. poison capability) - how useful it can be to deliver touch attacks (depends on its defenses) - how useful for scouting - how useful for tracking (usually not useful at all) - how useful as a watch/alarm - how useful as a messenger and of course - how useful the bonus it gives to its master For example, the 3.0 toad was virtually useless for all those above (except perhaps as a watch) due to its slowliness. Which is why it had such a huge bonus (+2 Con).* [B]So first think about what those new familiars can be useful for. THEN balance them about by increasing/decresing the bonus to the wizard.[/B] The other way around can be much more complicated. *edit: The unfortunate fate with the toad familiar was that a lot of players took a familiar only for the bonus, and if you do so then the toad is obviously much better than any other. But that was just what it was meant to be! [/QUOTE]
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