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Bugbear PC - Help please
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<blockquote data-quote="JoeBlank" data-source="post: 1080012" data-attributes="member: 1806"><p>Please excuse my ignorance, but I am just not learned in the ways of converting monsters into potential player characters. This process is supposed to be simplified by the addition of the "______ As Characters" section to the descriptions in the 3.5 Monster Manual. Alas, I don't have that book yet.</p><p></p><p>But I just got an idea for a bugbear PC, so I just want to be sure I am reading the SRD correctly. I presume that if I am going to play a bugbear as a PC, with core class levels but no "humanoid" levels, then he gets most of the things listed in the following description:</p><p></p><p>BUGBEARS AS CHARACTERS</p><p>Bugbear characters possess the following racial traits.</p><p>¡X +4 Strength, +2 Dexterity, +2 Constitution, ¡V2 Charisma.</p><p>¡XMedium size.</p><p>¡XA bugbear¡¦s base land speed is 30 feet.</p><p>¡XDarkvision out to 60 feet.</p><p>¡XRacial Hit Dice: A bugbear begins with three levels of humanoid, which provide 3d8 Hit Dice, a base attack bonus of +2, and base saving throw bonuses of Fort +1, Ref +3, and Will +1.</p><p>¡XRacial Skills: A bugbear¡¦s humanoid levels give it skill points equal to 6 x ƒn(2 + Int modifier). Its class skills are Climb, Hide, Listen, Move Silently, Search, and Spot.</p><p>¡XRacial Feats: A bugbear¡¦s humanoid levels give it two feats.</p><p>¡X +3 natural armor bonus.</p><p>¡X +4 racial bonus on Move Silently checks.</p><p>¡XAutomatic Languages: Common, Goblin. Bonus Languages: Draconic, Elven, Giant, Gnoll, Orc.</p><p>¡XFavored Class: Rogue.</p><p>¡XLevel adjustment +1.</p><p></p><p>(quoted from the SRD 3.5)</p><p></p><p>So, if my PC is going to be a Rogue 1/Cleric 3, does he get everything listed above except: Racial Hit Dice, Racial Skills, and Racial Feats? And his effective character level is 5?</p><p></p><p>Thanks.</p></blockquote><p></p>
[QUOTE="JoeBlank, post: 1080012, member: 1806"] Please excuse my ignorance, but I am just not learned in the ways of converting monsters into potential player characters. This process is supposed to be simplified by the addition of the "______ As Characters" section to the descriptions in the 3.5 Monster Manual. Alas, I don't have that book yet. But I just got an idea for a bugbear PC, so I just want to be sure I am reading the SRD correctly. I presume that if I am going to play a bugbear as a PC, with core class levels but no "humanoid" levels, then he gets most of the things listed in the following description: BUGBEARS AS CHARACTERS Bugbear characters possess the following racial traits. ¡X +4 Strength, +2 Dexterity, +2 Constitution, ¡V2 Charisma. ¡XMedium size. ¡XA bugbear¡¦s base land speed is 30 feet. ¡XDarkvision out to 60 feet. ¡XRacial Hit Dice: A bugbear begins with three levels of humanoid, which provide 3d8 Hit Dice, a base attack bonus of +2, and base saving throw bonuses of Fort +1, Ref +3, and Will +1. ¡XRacial Skills: A bugbear¡¦s humanoid levels give it skill points equal to 6 x ƒn(2 + Int modifier). Its class skills are Climb, Hide, Listen, Move Silently, Search, and Spot. ¡XRacial Feats: A bugbear¡¦s humanoid levels give it two feats. ¡X +3 natural armor bonus. ¡X +4 racial bonus on Move Silently checks. ¡XAutomatic Languages: Common, Goblin. Bonus Languages: Draconic, Elven, Giant, Gnoll, Orc. ¡XFavored Class: Rogue. ¡XLevel adjustment +1. (quoted from the SRD 3.5) So, if my PC is going to be a Rogue 1/Cleric 3, does he get everything listed above except: Racial Hit Dice, Racial Skills, and Racial Feats? And his effective character level is 5? Thanks. [/QUOTE]
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