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<blockquote data-quote="Tellerve" data-source="post: 4432283" data-attributes="member: 2412"><p>I would say he can sustain minor, and still keep his -4 to the opponents escape check and then have himself a move and a standard. He could decide to try and move himself and the strangled pc. Or he could kick/punch/whatever an adjacent enemy. Or if you gave him a different weapon he could use that.</p><p></p><p>Otherwise he would spend his standard action to cinch in the garrote tighter and make it hurt (ie a standard action doing the damage), or he could let go altogether and pull out his heapin' big morningstar and go to town.</p><p></p><p>EDIT: Ya know, after re-reading it, it does make it seem that he has to use his standard action to keep the strangle and all its effects going. I don't know if I like this, as I like the possibilties above for him, instead of him just continually choking the victim. I especially like the idea of him move the character with him back somewhere to finish him off, perhaps without others knowing. And moving a grabbed character is a standard action and if I went with standard sustain is the only way to go he wouldn't be able to do that. And that doesn't seem as interesting to me.</p><p></p><p>Tellerve</p></blockquote><p></p>
[QUOTE="Tellerve, post: 4432283, member: 2412"] I would say he can sustain minor, and still keep his -4 to the opponents escape check and then have himself a move and a standard. He could decide to try and move himself and the strangled pc. Or he could kick/punch/whatever an adjacent enemy. Or if you gave him a different weapon he could use that. Otherwise he would spend his standard action to cinch in the garrote tighter and make it hurt (ie a standard action doing the damage), or he could let go altogether and pull out his heapin' big morningstar and go to town. EDIT: Ya know, after re-reading it, it does make it seem that he has to use his standard action to keep the strangle and all its effects going. I don't know if I like this, as I like the possibilties above for him, instead of him just continually choking the victim. I especially like the idea of him move the character with him back somewhere to finish him off, perhaps without others knowing. And moving a grabbed character is a standard action and if I went with standard sustain is the only way to go he wouldn't be able to do that. And that doesn't seem as interesting to me. Tellerve [/QUOTE]
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