Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bugbears are Easy Kills (Play-Test)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="heptat" data-source="post: 5928441" data-attributes="member: 82064"><p>I think the OP is right in raising the issue of auto-failures – there's always some chance you will fail. Problem is, as posters have already pointed out, 5% is too large for a lot of skill checks (but hey, maybe not when you're under stress, eg. in combat). This is why a system that uses a normal distribution for skill checks is good. 2d10 means there is 1% chance of an auto fail, and 3d6 means there is 0.5% of an auto fail (although GURPS takes 3 and 4 as an auto fail, which is about 2%). I guess Wizards are not going to replace the d20 any time soon (although hey, I'd love to see 2d10 as an *option*).</p><p></p><p>But BobTheNob has hit the nail on the head – story telling is the key. I find that looking at the Halfling Thief, he doesn't even have to roll to open a typical lock (DC15) and this just feels *right* (for my group at least) during play.</p></blockquote><p></p>
[QUOTE="heptat, post: 5928441, member: 82064"] I think the OP is right in raising the issue of auto-failures – there's always some chance you will fail. Problem is, as posters have already pointed out, 5% is too large for a lot of skill checks (but hey, maybe not when you're under stress, eg. in combat). This is why a system that uses a normal distribution for skill checks is good. 2d10 means there is 1% chance of an auto fail, and 3d6 means there is 0.5% of an auto fail (although GURPS takes 3 and 4 as an auto fail, which is about 2%). I guess Wizards are not going to replace the d20 any time soon (although hey, I'd love to see 2d10 as an *option*). But BobTheNob has hit the nail on the head – story telling is the key. I find that looking at the Halfling Thief, he doesn't even have to roll to open a typical lock (DC15) and this just feels *right* (for my group at least) during play. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bugbears are Easy Kills (Play-Test)
Top