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General Tabletop Discussion
*Pathfinder & Starfinder
Bugbears as PCs balanced??
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<blockquote data-quote="Aservan" data-source="post: 4443228" data-attributes="member: 63340"><p>I don't think it will be as bad as you think. I played a minotaur fighter and the 1d12 on bastard sword was nice but not that nice.</p><p></p><p>Predatory Eye sucks honestly. It is a d6 damage that takes a minor action to trigger and if you whiff it did nothing for the encounter. That means their encounter power is pretty bad. It is no fey step or dragon breath for sure.</p><p></p><p>Bugbears also have no other racial abilities. They don't have the equivalent to a +1 to hit while bloodied or even the elven wildstep ability.</p><p></p><p>The only reasons to even play them are the +2 to Str and Dex (great for fighters, rangers, and brutal scoundrels) & the over sized weapon thing. The intimidate bonus on a creature who will have at best a mediocre Cha is a whatever. +2 to stealth is good but no better then many other racial skill bonuses.</p><p></p><p>There are already several races that dovetail beautifully with certain classes. Eladrin wizards. Elven Bow Rangers. Dragonborn Paladins & Inspiring Warlords. Halfling Artful dodgers. Half elven Starlocks, etc.</p><p></p><p>He will be a ranger who deals a lot of damage. So long as you actually enforce the prejudice of the common people he will really suffer for his race. Make sure merchants close up shop when he comes calling. Have people not talk to him. As much as he will be a king in melee, he will suffer at other points. That's the trade off we make with one trick pony characters. My guess is that the player will snap and kill some offending merchant and then bad stuff will ensue. Either way it makes for some great role playing.</p><p></p><p>I am not a fan of those who want everything to run smooth. Captain Mal is entertaining because things never go smooth. His plans pretty much never work as intended. Lt your player play the bugbear but make him lonely.</p></blockquote><p></p>
[QUOTE="Aservan, post: 4443228, member: 63340"] I don't think it will be as bad as you think. I played a minotaur fighter and the 1d12 on bastard sword was nice but not that nice. Predatory Eye sucks honestly. It is a d6 damage that takes a minor action to trigger and if you whiff it did nothing for the encounter. That means their encounter power is pretty bad. It is no fey step or dragon breath for sure. Bugbears also have no other racial abilities. They don't have the equivalent to a +1 to hit while bloodied or even the elven wildstep ability. The only reasons to even play them are the +2 to Str and Dex (great for fighters, rangers, and brutal scoundrels) & the over sized weapon thing. The intimidate bonus on a creature who will have at best a mediocre Cha is a whatever. +2 to stealth is good but no better then many other racial skill bonuses. There are already several races that dovetail beautifully with certain classes. Eladrin wizards. Elven Bow Rangers. Dragonborn Paladins & Inspiring Warlords. Halfling Artful dodgers. Half elven Starlocks, etc. He will be a ranger who deals a lot of damage. So long as you actually enforce the prejudice of the common people he will really suffer for his race. Make sure merchants close up shop when he comes calling. Have people not talk to him. As much as he will be a king in melee, he will suffer at other points. That's the trade off we make with one trick pony characters. My guess is that the player will snap and kill some offending merchant and then bad stuff will ensue. Either way it makes for some great role playing. I am not a fan of those who want everything to run smooth. Captain Mal is entertaining because things never go smooth. His plans pretty much never work as intended. Lt your player play the bugbear but make him lonely. [/QUOTE]
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Bugbears as PCs balanced??
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