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General Tabletop Discussion
Character Builds & Optimization
Build for a human npc in my campaign, ideas and feedback please!
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<blockquote data-quote="dragonis111" data-source="post: 6068549" data-attributes="member: 79889"><p>All I have so far are his ability scores, planned feats, fighter and barbarian class levels, and equipment.</p><p></p><p>My house rules: I'm allowing the 3.5 monkey grip feat in my campaigns for npcs and my players if they want it, but I upped the requirements from 13 str and +1 BAB to 15 str and +3 BAB. Also I determined that the monkey grip feat would make a great sword act like a bastard sword, so I'm also allowing one handing it if you have both the monkey grip and exotic weapon proficiency (greatsword) feats, but you still get the minus 2.</p><p></p><p>My human npc will have 4 levels each of fighter and barbarian making him 8th level, he uses a heavy mithril shield that has spikes, one hands an adamantine greatsword, wears a mithril breastplate, and has a few to be determined magic items.</p><p></p><p>Scores are using a standard 15 point buy:</p><p></p><p>STR: 18 +4 (base 14 +2 human and +1 at level 4 and +1 at level 8) </p><p>DEX: 15 +2</p><p>CON: 14 +2</p><p>INT: 10 +0</p><p>WIS: 10 +0</p><p>CHA: 8 -1</p><p></p><p>Feats: (please tell me if I have the right number of feats)</p><p>Human Bonus Feat: improved shield bash</p><p>1st Barbarian: power attack</p><p>3rd Barbarian: improved bull rush</p><p>1st Fighter: monkey grip</p><p>1st Fighter Bonus Feat: two-weapon fighting</p><p>2nd Fighter Bonus Feat: weapon focus (greatsword)</p><p>3rd Fighter: exotic weapon proficiency (greatsword)</p><p>4th Fighter Bonus Feat: shield slam</p><p></p><p>Again I welcome ideas and constructive feedback!!!</p></blockquote><p></p>
[QUOTE="dragonis111, post: 6068549, member: 79889"] All I have so far are his ability scores, planned feats, fighter and barbarian class levels, and equipment. My house rules: I'm allowing the 3.5 monkey grip feat in my campaigns for npcs and my players if they want it, but I upped the requirements from 13 str and +1 BAB to 15 str and +3 BAB. Also I determined that the monkey grip feat would make a great sword act like a bastard sword, so I'm also allowing one handing it if you have both the monkey grip and exotic weapon proficiency (greatsword) feats, but you still get the minus 2. My human npc will have 4 levels each of fighter and barbarian making him 8th level, he uses a heavy mithril shield that has spikes, one hands an adamantine greatsword, wears a mithril breastplate, and has a few to be determined magic items. Scores are using a standard 15 point buy: STR: 18 +4 (base 14 +2 human and +1 at level 4 and +1 at level 8) DEX: 15 +2 CON: 14 +2 INT: 10 +0 WIS: 10 +0 CHA: 8 -1 Feats: (please tell me if I have the right number of feats) Human Bonus Feat: improved shield bash 1st Barbarian: power attack 3rd Barbarian: improved bull rush 1st Fighter: monkey grip 1st Fighter Bonus Feat: two-weapon fighting 2nd Fighter Bonus Feat: weapon focus (greatsword) 3rd Fighter: exotic weapon proficiency (greatsword) 4th Fighter Bonus Feat: shield slam Again I welcome ideas and constructive feedback!!! [/QUOTE]
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Build for a human npc in my campaign, ideas and feedback please!
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