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<blockquote data-quote="Persiflage" data-source="post: 5293291" data-attributes="member: 73597"><p>"Quite badly" and "yes". I was really looking forward to the concept: it's so rarely I get a chance to play compared to how often I DM that I'm loathe to let an appealing idea slip past.</p><p></p><p></p><p></p><p>Someone in my group has recently played a PH2 variant Druid. Warshaper was allowed to qualify, but... the variant ability doesn't synergise with anything useful. There are just too many things you can't do with it, like Natural Spell and the various Wildshape feats <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p></p><p></p><p>Remember the rules we're playing with: we get a feat every level! This tends to lead to people taking the occasional feat because it's cool rather than because it's optimal. But yes, there's some item cheese that can be pulled off, and some other stuff involving certain-race-only prestige classes and/or racial substitution levels. Mostly though, it's just cool <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Well... <em>yes</em>, but if someone has whipped out an antimagic field, you've got bigger problems than random spellcasters in town detecting your <em>disguise self</em>, and that's what I want the illusion for!</p><p></p><p>We're starting at 3rd level and playing to maybe 13th or 14th level; I expect to encounter an NPC-generated antimagic field maybe once or twice before the campaign ends. AMF's screw over nearly everyone but the changeling's disguise ability is going to be useful a hell of a lot more often than not.</p><p></p><p>[</p><p></p><p>Yeah, we're all about spare clothes in these parts.</p><p></p><p></p><p></p><p>As per my original post, I don't expect to see anything north of 13th level, 14th at the outside. As such, a lot of the handbooks out there are useless to me, as they seem to be written under the supposition that you'll be playing through to high levels. I want something playable all the way!</p><p></p><p></p><p></p><p>All good stuff, but it really won't come into its own until too late in the game. I think I'm going to have to ditch the concept unless anyone has any bright ideas <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>It's a pity: I really liked the idea...</p></blockquote><p></p>
[QUOTE="Persiflage, post: 5293291, member: 73597"] "Quite badly" and "yes". I was really looking forward to the concept: it's so rarely I get a chance to play compared to how often I DM that I'm loathe to let an appealing idea slip past. Someone in my group has recently played a PH2 variant Druid. Warshaper was allowed to qualify, but... the variant ability doesn't synergise with anything useful. There are just too many things you can't do with it, like Natural Spell and the various Wildshape feats :( Remember the rules we're playing with: we get a feat every level! This tends to lead to people taking the occasional feat because it's cool rather than because it's optimal. But yes, there's some item cheese that can be pulled off, and some other stuff involving certain-race-only prestige classes and/or racial substitution levels. Mostly though, it's just cool ;) Well... [I]yes[/I], but if someone has whipped out an antimagic field, you've got bigger problems than random spellcasters in town detecting your [I]disguise self[/I], and that's what I want the illusion for! We're starting at 3rd level and playing to maybe 13th or 14th level; I expect to encounter an NPC-generated antimagic field maybe once or twice before the campaign ends. AMF's screw over nearly everyone but the changeling's disguise ability is going to be useful a hell of a lot more often than not. [ Yeah, we're all about spare clothes in these parts. As per my original post, I don't expect to see anything north of 13th level, 14th at the outside. As such, a lot of the handbooks out there are useless to me, as they seem to be written under the supposition that you'll be playing through to high levels. I want something playable all the way! All good stuff, but it really won't come into its own until too late in the game. I think I'm going to have to ditch the concept unless anyone has any bright ideas :( It's a pity: I really liked the idea... [/QUOTE]
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