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Build Help - Dex Based Fighter/Barbarian - Want to do it all
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<blockquote data-quote="Kithas" data-source="post: 6782070" data-attributes="member: 97587"><p>It does remove the option for <strong>you</strong> to shove/grapple as your check will be very low. </p><p>Also a lot of spells/abilites that shove/restrain do not allow the dex substitution ex; pushing, tripping, and disarming attacks, Way of the open hand's shove, Fist of unbroken air, Earth tremor, Ensnaring strike etc. are all common spells/abilities that will give you a hard time. There are a myriad of things that do dex saves too but most of those are just to avoid damage, these are to avoid damage <strong>and</strong> and extra effect that ranges from restrained to shoved.</p><p></p><p>I'm not sure what your reference to Int here is, unless you mean bladesinger and that is only twice/day so I don't even consider it something to rely on at all. Without </p><p>the Medium armor master feat you cannot match Plate mail with medium or light armor. Even with the feat, Heavy armor master gives you a much better defensive bonus. So as far as ac goes heavy armor is equal to medium only with MAM, whereas without medium armor can only get to 17. Plus you get a feat that lets you reduce incoming damage, that seems much more viable defensively to me.</p><p></p><p> </p><p>The first time we started having people using str as a dump stat my dm started checking in on our inventory weights occasionally, only really for the low str characters. It usually isn't an issue but it does make treasure rooms a pain because hauling all that heavy loot out is really hard when you only have 15~lbs to spare per person, gold coins are heavy!</p><p></p><p>The issue is there isn't a more powerful option than this, even with feat investments. Your damage is easily on par with heavy weapons with gwm and even polearm mastery users, let alone when you add sharpshooter on top of crossbow expert. I'm fine with those existing but letting you do it <strong>and</strong> get the defense bonus from a shield just seems irresponsible.</p></blockquote><p></p>
[QUOTE="Kithas, post: 6782070, member: 97587"] It does remove the option for [B]you[/B] to shove/grapple as your check will be very low. Also a lot of spells/abilites that shove/restrain do not allow the dex substitution ex; pushing, tripping, and disarming attacks, Way of the open hand's shove, Fist of unbroken air, Earth tremor, Ensnaring strike etc. are all common spells/abilities that will give you a hard time. There are a myriad of things that do dex saves too but most of those are just to avoid damage, these are to avoid damage [B]and[/B] and extra effect that ranges from restrained to shoved. I'm not sure what your reference to Int here is, unless you mean bladesinger and that is only twice/day so I don't even consider it something to rely on at all. Without the Medium armor master feat you cannot match Plate mail with medium or light armor. Even with the feat, Heavy armor master gives you a much better defensive bonus. So as far as ac goes heavy armor is equal to medium only with MAM, whereas without medium armor can only get to 17. Plus you get a feat that lets you reduce incoming damage, that seems much more viable defensively to me. The first time we started having people using str as a dump stat my dm started checking in on our inventory weights occasionally, only really for the low str characters. It usually isn't an issue but it does make treasure rooms a pain because hauling all that heavy loot out is really hard when you only have 15~lbs to spare per person, gold coins are heavy! The issue is there isn't a more powerful option than this, even with feat investments. Your damage is easily on par with heavy weapons with gwm and even polearm mastery users, let alone when you add sharpshooter on top of crossbow expert. I'm fine with those existing but letting you do it [B]and[/B] get the defense bonus from a shield just seems irresponsible. [/QUOTE]
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