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Build help, mobile warrior with halberd
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<blockquote data-quote="Latsu" data-source="post: 6351283" data-attributes="member: 6778072"><p>Looking for help with a mobile/lightly armored warrior type with a halberd</p><p></p><p>Problems;</p><p>1. Reading posts by other people seems to suggest that this is hard to do</p><p>2. I want to have him be effective at all levels, maybe more so at some but not too much of a difference</p><p>3. Mobile classes aren't resonating with me and don't like halberds, rogues have to waste a feat, rangers don't use two handed weapons as well as others, monks are monks, swashbucklers don't use non spiked chain two handed weapons, scouts have to waste a feat</p><p>4. Barbarian isn't quite what I'm looking for since DM said he probably won't allow the whirling frenzy alternate class ability, otherwise I'd be doing that</p><p>5. I haven't decided where I would like the damage to actually come from (sheer number of attacks. sneak attack, power attack, etc.)</p><p></p><p>I would like to go the combat reflexes, weapon focus, two weapon fighting, spinning halberd track as early as possible, problem being the feat tax for spinning halberd bars me from the dodge, mobility, spring attack feat tree except at high levels unless I go fighter which has it's own handicaps</p><p></p><p>We use 4d6-drop one method for abilities and we can use a DM owned books, of which I can name a few but not all; all the complete except mage and champion, core books, MM II and III, dragon compendium or something like that, unearthed arcana, phb2, seawrack, ebberon campaign setting, and a few others, if you ask if ones available I'll probably know I just can't list them all</p><p>oh and I know he does not have the ToB so none of that shenanigans, from what I've read it seems... broken</p><p></p><p>If anyone has ever used the racial paragon classes I'm interested in the human one primarily for the MAD (hopefully slightly offset by the additional +2 the class gets me) and the bonus feat of course</p><p></p><p>Please no munkining, my usual group is not a bunch of optimizers (no offense), try to keep the cheese reasonable</p><p>also sorry about the no stats to provide for the purpose of what feats he may qualify for, I don't know if there is a average that you attain using that method</p><p></p><p>with human paragon 3/fighter 2 I would have 6 feats by 5th level, which is how I'm thinking about doing the first 5, after that maybe doing the feat rogue variant but trying to get out of fighter for sure</p><p>Feats by level would be;</p><p> 1st combat reflexes and two weapon fighting (bonus) h</p><p>2nd weapon focus (halberd) (bonus) rp</p><p>3rd spinning halberd</p><p>4th dodge (bonus) f</p><p>5th power attack and quick draw (bonus)f - I intend to open combat with two or more thrown weapons</p><p></p><p>glad to finally be posting here, not just fishing for what I need</p><p></p><p>sorry I know I put this in the Character Build forum originally but then it gave a the 'you are not logged in' message when I tried to post and I had to redo it and put it in the wrong one the second time, tried to change it and could not find a way to</p></blockquote><p></p>
[QUOTE="Latsu, post: 6351283, member: 6778072"] Looking for help with a mobile/lightly armored warrior type with a halberd Problems; 1. Reading posts by other people seems to suggest that this is hard to do 2. I want to have him be effective at all levels, maybe more so at some but not too much of a difference 3. Mobile classes aren't resonating with me and don't like halberds, rogues have to waste a feat, rangers don't use two handed weapons as well as others, monks are monks, swashbucklers don't use non spiked chain two handed weapons, scouts have to waste a feat 4. Barbarian isn't quite what I'm looking for since DM said he probably won't allow the whirling frenzy alternate class ability, otherwise I'd be doing that 5. I haven't decided where I would like the damage to actually come from (sheer number of attacks. sneak attack, power attack, etc.) I would like to go the combat reflexes, weapon focus, two weapon fighting, spinning halberd track as early as possible, problem being the feat tax for spinning halberd bars me from the dodge, mobility, spring attack feat tree except at high levels unless I go fighter which has it's own handicaps We use 4d6-drop one method for abilities and we can use a DM owned books, of which I can name a few but not all; all the complete except mage and champion, core books, MM II and III, dragon compendium or something like that, unearthed arcana, phb2, seawrack, ebberon campaign setting, and a few others, if you ask if ones available I'll probably know I just can't list them all oh and I know he does not have the ToB so none of that shenanigans, from what I've read it seems... broken If anyone has ever used the racial paragon classes I'm interested in the human one primarily for the MAD (hopefully slightly offset by the additional +2 the class gets me) and the bonus feat of course Please no munkining, my usual group is not a bunch of optimizers (no offense), try to keep the cheese reasonable also sorry about the no stats to provide for the purpose of what feats he may qualify for, I don't know if there is a average that you attain using that method with human paragon 3/fighter 2 I would have 6 feats by 5th level, which is how I'm thinking about doing the first 5, after that maybe doing the feat rogue variant but trying to get out of fighter for sure Feats by level would be; 1st combat reflexes and two weapon fighting (bonus) h 2nd weapon focus (halberd) (bonus) rp 3rd spinning halberd 4th dodge (bonus) f 5th power attack and quick draw (bonus)f - I intend to open combat with two or more thrown weapons glad to finally be posting here, not just fishing for what I need sorry I know I put this in the Character Build forum originally but then it gave a the 'you are not logged in' message when I tried to post and I had to redo it and put it in the wrong one the second time, tried to change it and could not find a way to [/QUOTE]
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