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Character Builds & Optimization
Build help, mobile warrior with halberd
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<blockquote data-quote="Grogg of the North" data-source="post: 6351589" data-attributes="member: 6682960"><p>What do you want exactly by being mobile? Being able to move about the battlefield easily? Bonus damage? Pounce? Turning your halberd into a broom of flying? Actually, that last one is an awesome idea.... *Scribbles note to self*</p><p></p><p>The halberd has a few things going for it. First, you can set to receive a charge with it. Second, it's a tripping weapon. Unfortunately, you don't have reach with a halberd so to really get the most out of tripping, you need to either get a magic item to give you reach or to have a friendly mage enlarge you. That being said, if you charge into a large group of enemies you'll probably have their attention and can start tripping. </p><p></p><p>I would go all out fighter. Go for Spinning Halberd, Improved Trip, and Power Attack. If you're looking to do massive damage on charging, see if you can grab Shock Trooper. </p><p></p><p>In dragon mag, somewhere, there's an alternate fighting style for the ranger that specializes in THF. I think it's called Strongarm Style or something like that. Ask your DM if you can use that for a fighting style instead of archery or TWF.</p><p></p><p>With regards to dandu's suggestion, the only deity I could find that had a halberd as a favored weapon was in the ebberon setting. Luckily, it also offers the war domain. I don't know if your DM would allow that if you want to go the cleric route. </p><p></p><p>I think you've told us a lot about what you don't want to do. Is there more information that you can give us about what you WANT to do?</p></blockquote><p></p>
[QUOTE="Grogg of the North, post: 6351589, member: 6682960"] What do you want exactly by being mobile? Being able to move about the battlefield easily? Bonus damage? Pounce? Turning your halberd into a broom of flying? Actually, that last one is an awesome idea.... *Scribbles note to self* The halberd has a few things going for it. First, you can set to receive a charge with it. Second, it's a tripping weapon. Unfortunately, you don't have reach with a halberd so to really get the most out of tripping, you need to either get a magic item to give you reach or to have a friendly mage enlarge you. That being said, if you charge into a large group of enemies you'll probably have their attention and can start tripping. I would go all out fighter. Go for Spinning Halberd, Improved Trip, and Power Attack. If you're looking to do massive damage on charging, see if you can grab Shock Trooper. In dragon mag, somewhere, there's an alternate fighting style for the ranger that specializes in THF. I think it's called Strongarm Style or something like that. Ask your DM if you can use that for a fighting style instead of archery or TWF. With regards to dandu's suggestion, the only deity I could find that had a halberd as a favored weapon was in the ebberon setting. Luckily, it also offers the war domain. I don't know if your DM would allow that if you want to go the cleric route. I think you've told us a lot about what you don't want to do. Is there more information that you can give us about what you WANT to do? [/QUOTE]
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