Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Build help, mobile warrior with halberd
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Latsu" data-source="post: 6352238" data-attributes="member: 6778072"><p>so I have this so far</p><p>Human Paragon 3, Fighter 6, Barbarian 1 (spirit totem lion)</p><p>HP1 1st combat reflexes and two weapon fighting-b</p><p>HP2 2nd weapon focus halberd-b</p><p>Hp3 3rd spinning halberd</p><p>Ftr1 4th dodge-b</p><p>Ftr2 5th power attack-b</p><p>Brb1 6th improved bull rush</p><p>Ftr3 7th</p><p>Ftr4 8th shock trooper-b</p><p>Ftr5 9th combat expertise</p><p>Ftr6 10th improved trip-b</p><p></p><p>that's the baseline for the build to work</p><p></p><p>don't know what to take after that other then leap attack (obviously), still wouldn't mind another tactic to use like sneak attack or skirmish, also his will save would be +5 as opposed to his +10 fortitude and the gap would only widen if he stayed fighter and I don't want to end up hacking up a party member because of an abysmal will save, cloak of resistance would help but it gets costly quickly and iron will is only a temporary fix</p><p></p><p>I've been looking online and people seem to think that 16, 14, 13, 12, 10, 9 are the average abilities you get with this method so I'd go;</p><p>strength 16 +1 at 8th level =17 (+3)</p><p>dexterity 14 + 2 for human =16 (+3)</p><p>constitution 13 + 1 at 4th level =14 (+2)</p><p>intelligence 12 +2 for racial paragon =14 (+2)</p><p>wisdom10 =10 (+0) </p><p>charisma9 =9 (-1)</p><p>all before magic items, strength isn't stellar and neither is constitution but magic can fix that and he isn't a tank anyway</p><p></p><p>It isn't the best build but it came out ok, thanks for the spirit totem barbarian by the way, now if I could just get whirling frenzy allowed.. from what I've heard it looks really good on paper but isn't actually any better then rage, is this true? would it be more useful because of the fighting style that this character uses?</p><p></p><p>I know it would work to stay barbarian but I hate the AC penalty and with the penalties from heedless charge I can see combat going like this, I kill first guy, I die by arrows fired from mooks since my AC is taking like a -7 penalty, whirling frenzy once again offsets this and improves the build every other way</p><p></p><p>so questions, am I right that whirling frenzy helps the build a lot, would spinning halberd + whirling frenzy + haste all stack, and what classes to take next assuming whirling frenzy wouldn't be allowed and I would have no other reason to stay barbarian and I want to even out saves which are +5 Will +7 Reflex +10 Fortitude, as a side note was it ever decided whether or not the bonus attack from spinning halberd get the enchantments of the halberd? like an actual official ruling not a player consensus</p></blockquote><p></p>
[QUOTE="Latsu, post: 6352238, member: 6778072"] so I have this so far Human Paragon 3, Fighter 6, Barbarian 1 (spirit totem lion) HP1 1st combat reflexes and two weapon fighting-b HP2 2nd weapon focus halberd-b Hp3 3rd spinning halberd Ftr1 4th dodge-b Ftr2 5th power attack-b Brb1 6th improved bull rush Ftr3 7th Ftr4 8th shock trooper-b Ftr5 9th combat expertise Ftr6 10th improved trip-b that's the baseline for the build to work don't know what to take after that other then leap attack (obviously), still wouldn't mind another tactic to use like sneak attack or skirmish, also his will save would be +5 as opposed to his +10 fortitude and the gap would only widen if he stayed fighter and I don't want to end up hacking up a party member because of an abysmal will save, cloak of resistance would help but it gets costly quickly and iron will is only a temporary fix I've been looking online and people seem to think that 16, 14, 13, 12, 10, 9 are the average abilities you get with this method so I'd go; strength 16 +1 at 8th level =17 (+3) dexterity 14 + 2 for human =16 (+3) constitution 13 + 1 at 4th level =14 (+2) intelligence 12 +2 for racial paragon =14 (+2) wisdom10 =10 (+0) charisma9 =9 (-1) all before magic items, strength isn't stellar and neither is constitution but magic can fix that and he isn't a tank anyway It isn't the best build but it came out ok, thanks for the spirit totem barbarian by the way, now if I could just get whirling frenzy allowed.. from what I've heard it looks really good on paper but isn't actually any better then rage, is this true? would it be more useful because of the fighting style that this character uses? I know it would work to stay barbarian but I hate the AC penalty and with the penalties from heedless charge I can see combat going like this, I kill first guy, I die by arrows fired from mooks since my AC is taking like a -7 penalty, whirling frenzy once again offsets this and improves the build every other way so questions, am I right that whirling frenzy helps the build a lot, would spinning halberd + whirling frenzy + haste all stack, and what classes to take next assuming whirling frenzy wouldn't be allowed and I would have no other reason to stay barbarian and I want to even out saves which are +5 Will +7 Reflex +10 Fortitude, as a side note was it ever decided whether or not the bonus attack from spinning halberd get the enchantments of the halberd? like an actual official ruling not a player consensus [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Build help, mobile warrior with halberd
Top