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<blockquote data-quote="Phlebas" data-source="post: 3333946" data-attributes="member: 23810"><p>I'm playing a similar concept of conjurer specialist currently, only level 6 so far though</p><p></p><p>you have to have augment summoning, so spell focus (conjuration) is an essential - thats the first two feats mapped out - theres no point in delaying augment summoning as you get the biggest benefit at the lower levels. </p><p></p><p>start as wizard, then go to master specialist (conjurer) (I don't have UA so can't comment on other variants)</p><p></p><p>Personally i delayed access to master specialist (complete arcane/mage?) until 6th level so i got a bonus feat at 5th - extend spell was my first choice, but i got talked into create wondrous items by the rest of the party..... </p><p></p><p>So far, I've never had a creature disappear before the Bad guy(s) were dead so extend spell would have been wasted - though that might just have been good luck on my part. Get used to hanging at the back and delaying / readying actions as the timing for summon creature is important though my unseen servant did see a lot of action as a trap detector</p><p></p><p>One advantage of being a conjurer and using indirect magic is that you don't need the huge DC's for your spells or spell penetration rolls so you can pick and choose more general magic items rather than just trying to get your primary stat as high as possible...</p></blockquote><p></p>
[QUOTE="Phlebas, post: 3333946, member: 23810"] I'm playing a similar concept of conjurer specialist currently, only level 6 so far though you have to have augment summoning, so spell focus (conjuration) is an essential - thats the first two feats mapped out - theres no point in delaying augment summoning as you get the biggest benefit at the lower levels. start as wizard, then go to master specialist (conjurer) (I don't have UA so can't comment on other variants) Personally i delayed access to master specialist (complete arcane/mage?) until 6th level so i got a bonus feat at 5th - extend spell was my first choice, but i got talked into create wondrous items by the rest of the party..... So far, I've never had a creature disappear before the Bad guy(s) were dead so extend spell would have been wasted - though that might just have been good luck on my part. Get used to hanging at the back and delaying / readying actions as the timing for summon creature is important though my unseen servant did see a lot of action as a trap detector One advantage of being a conjurer and using indirect magic is that you don't need the huge DC's for your spells or spell penetration rolls so you can pick and choose more general magic items rather than just trying to get your primary stat as high as possible... [/QUOTE]
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