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<blockquote data-quote="EvilGM" data-source="post: 1821422" data-attributes="member: 4628"><p>Wow, that War Wizard class is nuts!</p><p></p><p>If the DM let that slide, you should cheese a little too.</p><p></p><p>See if he'll let you have an item that gives a bonus to Spellcraft (+10 or better would be nice... and help the Incantatrix make those checks for her special abilities). A caster of 13th level should have a Spellcraft of +20 or greater without items.</p><p></p><p>Then convince him that each time you use the ability it goes off the existing effect, not the original. With 3.0 metamagic stacking (being able to apply the same metamagic feat to a spell more than once) this will get crazy. Example...</p><p></p><p>Cast Mage Armor on yourself which will last 13 hours.</p><p>Use metamagic effect to extend it (Spellcraft DC 24) to 26 hours.</p><p>Use metamagic effect to extend it again (Spellcraft DC 27) to 52 hours.</p><p>Again (DC 30) for 104 hours.</p><p>Again (DC 33) for 208 hours.</p><p></p><p>Since you can do this 3+ Int mod per day, you should be able to hit those DCs and higher - and over that long of durations you will have many days worth of attempts to boost it even higher.</p><p></p><p>You don't want to know how long I was able to extend a Time Stop with my epic character. Craziness I say! ...It led to a prompt nerfing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="EvilGM, post: 1821422, member: 4628"] Wow, that War Wizard class is nuts! If the DM let that slide, you should cheese a little too. See if he'll let you have an item that gives a bonus to Spellcraft (+10 or better would be nice... and help the Incantatrix make those checks for her special abilities). A caster of 13th level should have a Spellcraft of +20 or greater without items. Then convince him that each time you use the ability it goes off the existing effect, not the original. With 3.0 metamagic stacking (being able to apply the same metamagic feat to a spell more than once) this will get crazy. Example... Cast Mage Armor on yourself which will last 13 hours. Use metamagic effect to extend it (Spellcraft DC 24) to 26 hours. Use metamagic effect to extend it again (Spellcraft DC 27) to 52 hours. Again (DC 30) for 104 hours. Again (DC 33) for 208 hours. Since you can do this 3+ Int mod per day, you should be able to hit those DCs and higher - and over that long of durations you will have many days worth of attempts to boost it even higher. You don't want to know how long I was able to extend a Time Stop with my epic character. Craziness I say! ...It led to a prompt nerfing :( [/QUOTE]
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