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Build me a 5th level Half-Orc Warrior
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<blockquote data-quote="Destil" data-source="post: 4961752" data-attributes="member: 1980"><p>This guy is has some feats and powers invested in charges, which as a half-orc avenger can cover a scary amount of distance. On top of that there's a lot of teleport powers (to help you get into the right position) and punishment for opponents who try and help their friends. I didn't give him a good weapon, and dynamic weapons aren't that good for avengers (you don't really want reach), but it fits the desire to use whatever you want. He'd be better with either a full blade or executioner's axe.</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>level 5</p><p>Half-Orc, Avenger</p><p>Avenger's Censure: Censure of Pursuit</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 16, Con 14, Dex 20, Int 12, Wis 19, Cha 10.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 14, Con 14, Dex 17, Int 12, Wis 18, Cha 10.</p><p></p><p></p><p>AC: 21 Fort: 17 Reflex: 19 Will: 18</p><p>HP: 52 Surges: 9 Surge Value: 13</p><p></p><p>TRAINED SKILLS</p><p>Religion +8, Acrobatics +12, Perception +11, Stealth +12</p><p></p><p>UNTRAINED SKILLS</p><p>Arcana +3, Bluff +2, Diplomacy +2, Dungeoneering +6, Endurance +6, Heal +6, History +3, Insight +6, Intimidate +4, Nature +6, Streetwise +2, Thievery +7, Athletics +5</p><p></p><p>FEATS</p><p>Level 1: Powerful Charge</p><p>Level 2: Invigorating Pursuit</p><p>Level 4: Power Attack</p><p></p><p>POWERS</p><p>Avenger at-will 1: Overwhelming Strike</p><p>Avenger at-will 1: Bond of Pursuit</p><p>Avenger encounter 1: Whirlwind Charge</p><p>Avenger daily 1: Aspect of Might</p><p>Avenger utility 2: Resonant Escape</p><p>Avenger encounter 3: Deflecting Thunder</p><p>Avenger daily 5: Menacing Presence</p><p></p><p>ITEMS</p><p>Dynamic Greataxe +2, Robe of Contingency Cloth Armor (Basic Clothing) +1, Cape of the Mountebank +1, Gauntlets of Blood (heroic tier)</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p></blockquote><p></p>
[QUOTE="Destil, post: 4961752, member: 1980"] This guy is has some feats and powers invested in charges, which as a half-orc avenger can cover a scary amount of distance. On top of that there's a lot of teleport powers (to help you get into the right position) and punishment for opponents who try and help their friends. I didn't give him a good weapon, and dynamic weapons aren't that good for avengers (you don't really want reach), but it fits the desire to use whatever you want. He'd be better with either a full blade or executioner's axe. ====== Created Using Wizards of the Coast D&D Character Builder ====== level 5 Half-Orc, Avenger Avenger's Censure: Censure of Pursuit FINAL ABILITY SCORES Str 16, Con 14, Dex 20, Int 12, Wis 19, Cha 10. STARTING ABILITY SCORES Str 14, Con 14, Dex 17, Int 12, Wis 18, Cha 10. AC: 21 Fort: 17 Reflex: 19 Will: 18 HP: 52 Surges: 9 Surge Value: 13 TRAINED SKILLS Religion +8, Acrobatics +12, Perception +11, Stealth +12 UNTRAINED SKILLS Arcana +3, Bluff +2, Diplomacy +2, Dungeoneering +6, Endurance +6, Heal +6, History +3, Insight +6, Intimidate +4, Nature +6, Streetwise +2, Thievery +7, Athletics +5 FEATS Level 1: Powerful Charge Level 2: Invigorating Pursuit Level 4: Power Attack POWERS Avenger at-will 1: Overwhelming Strike Avenger at-will 1: Bond of Pursuit Avenger encounter 1: Whirlwind Charge Avenger daily 1: Aspect of Might Avenger utility 2: Resonant Escape Avenger encounter 3: Deflecting Thunder Avenger daily 5: Menacing Presence ITEMS Dynamic Greataxe +2, Robe of Contingency Cloth Armor (Basic Clothing) +1, Cape of the Mountebank +1, Gauntlets of Blood (heroic tier) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== [/QUOTE]
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