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<blockquote data-quote="Caeleddin" data-source="post: 2241749" data-attributes="member: 31912"><p>Whimsical - It only applies to like creatures (humanoids in this case) of similar sizes. How many great epics have powerful warrior-kings being dragged off their horses and butchered in the middle of a battlefield? They were superhuman, yes. They probably killed in excess of 50:1 in a single combat, alone and without help. That's superb in anyone's books. I explain it to my players usually to train them into the mindset that sometimes running is NOT cowardly and is a legitimate tactic. As I have said, I used a mob tactic only ONCE in all my years of DM-ing.</p><p> </p><p>What it does is that it keeps players on their toes, to make them aware that if they act like an Evil Overlord, they might get a bit of a mobbing problem. It encourages jaw-jaw instead of whack-whack. The question "does it look like we can take them?" is a legitimate question because of this House Rule and I encourage them to ask. Most of the time (except that once), the answer is "if you want to, but aren't you the good guys here?"</p><p> </p><p>Players, just like DMs, can get arrogant. I prefer to tell them right off the bat that creating enemies everywhere is not a good idea, instead of hammering them as the DMG suggests. It helps to tone down their excessive behaviour and avoid problems later like having to strip the Paladin of his abilities because the PLAYER got too big for his own boots.</p></blockquote><p></p>
[QUOTE="Caeleddin, post: 2241749, member: 31912"] Whimsical - It only applies to like creatures (humanoids in this case) of similar sizes. How many great epics have powerful warrior-kings being dragged off their horses and butchered in the middle of a battlefield? They were superhuman, yes. They probably killed in excess of 50:1 in a single combat, alone and without help. That's superb in anyone's books. I explain it to my players usually to train them into the mindset that sometimes running is NOT cowardly and is a legitimate tactic. As I have said, I used a mob tactic only ONCE in all my years of DM-ing. What it does is that it keeps players on their toes, to make them aware that if they act like an Evil Overlord, they might get a bit of a mobbing problem. It encourages jaw-jaw instead of whack-whack. The question "does it look like we can take them?" is a legitimate question because of this House Rule and I encourage them to ask. Most of the time (except that once), the answer is "if you want to, but aren't you the good guys here?" Players, just like DMs, can get arrogant. I prefer to tell them right off the bat that creating enemies everywhere is not a good idea, instead of hammering them as the DMG suggests. It helps to tone down their excessive behaviour and avoid problems later like having to strip the Paladin of his abilities because the PLAYER got too big for his own boots. [/QUOTE]
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