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Build me an Awsome Duo Hand X-Bow Rogue plz
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<blockquote data-quote="Iku Rex" data-source="post: 4459015" data-attributes="member: 752"><p><strong>Suggestion</strong></p><p></p><p>Human Rogue 3/Ranger 2/Fighter 4</p><p></p><p>2 flaws</p><p></p><p>Feats:</p><p></p><p>1 Rogue 1 Rapid Shot, Weapon Focus (Hand Crossbow), Point Blank Shot, Precise Shot</p><p>2 Fighter 1 Crossbow Sniper (PHBII)*</p><p>3 Ranger 1 Track*, Quick Draw </p><p>4 Ranger 2 Two-Weapon Fighting*</p><p>5 Rogue 2 </p><p>6 Rogue 3 Martial Study (Cloak of Deception) (ToB) </p><p>7 Fighter 2 Improved Two-Weapon fighting*</p><p>8 Fighter 3 </p><p>9 Fighter 4 Weapon Specialization*, Ranged Weapon Mastery (PHBII)</p><p> </p><p></p><p>The ranger levels are mainly for the extra feat. Fighter also works. You need a full BAB class for Ranged Weapon Mastery at level 9 though (BAB 8).</p><p></p><p>Martial Study provides you with a once/battle full attack with sneak attack damage. More importantly, it lets you qualify for Martial Stance (Assassin's Stance) later. </p><p></p><p>Quick Draw is mainly for flavor, but can be useful if you win initiative. Can be replaced with Rapid Reload if you don't want Quick Loading (MIC) crossbows. Can be dropped if you don't want to be human. </p><p></p><p>I'd get a level of Exotic Weapon Master (CWar) next for the Close-Quarters Ranged Combat ability (no AoO), followed by two levels of ranger with the Champion of the Wild variant (CCha, bonus feats instead of spells) ) for Greater Two-Weapon fighting at level 12. Pick Martial Stance as the regular level 12 feat. Then you can get another two levels of rogue and fill up your key rogue skills. Improved Initiative at level 15 maybe?</p><p></p><p>Ability scores: You need a high Dex, obviously. Keep Con high as well. You want to be close to the enemy for the full effect, and you <em>will</em> get hit from time to time.</p><p></p><p>Items you may want to buy/start with in addition to the basics: </p><p>A pair of Quick Loading (MIC, 8400x2) hand crossbows.</p><p>Goggles of Foefinding (MIC, 2500) - lets you fire away without penalty while standing behind the tank.</p><p>Bracers of the Hunter (SecXen, 8500). Expensive at this level, but very nice item for a sneak attacker. </p><p>Ring of Anticipation (DrowUnd, 6000). Also pricey, but very useful for getting that first round devastating full attack against a flat-footed foe.</p></blockquote><p></p>
[QUOTE="Iku Rex, post: 4459015, member: 752"] [b]Suggestion[/b] Human Rogue 3/Ranger 2/Fighter 4 2 flaws Feats: 1 Rogue 1 Rapid Shot, Weapon Focus (Hand Crossbow), Point Blank Shot, Precise Shot 2 Fighter 1 Crossbow Sniper (PHBII)* 3 Ranger 1 Track*, Quick Draw 4 Ranger 2 Two-Weapon Fighting* 5 Rogue 2 6 Rogue 3 Martial Study (Cloak of Deception) (ToB) 7 Fighter 2 Improved Two-Weapon fighting* 8 Fighter 3 9 Fighter 4 Weapon Specialization*, Ranged Weapon Mastery (PHBII) The ranger levels are mainly for the extra feat. Fighter also works. You need a full BAB class for Ranged Weapon Mastery at level 9 though (BAB 8). Martial Study provides you with a once/battle full attack with sneak attack damage. More importantly, it lets you qualify for Martial Stance (Assassin's Stance) later. Quick Draw is mainly for flavor, but can be useful if you win initiative. Can be replaced with Rapid Reload if you don't want Quick Loading (MIC) crossbows. Can be dropped if you don't want to be human. I'd get a level of Exotic Weapon Master (CWar) next for the Close-Quarters Ranged Combat ability (no AoO), followed by two levels of ranger with the Champion of the Wild variant (CCha, bonus feats instead of spells) ) for Greater Two-Weapon fighting at level 12. Pick Martial Stance as the regular level 12 feat. Then you can get another two levels of rogue and fill up your key rogue skills. Improved Initiative at level 15 maybe? Ability scores: You need a high Dex, obviously. Keep Con high as well. You want to be close to the enemy for the full effect, and you [I]will[/I] get hit from time to time. Items you may want to buy/start with in addition to the basics: A pair of Quick Loading (MIC, 8400x2) hand crossbows. Goggles of Foefinding (MIC, 2500) - lets you fire away without penalty while standing behind the tank. Bracers of the Hunter (SecXen, 8500). Expensive at this level, but very nice item for a sneak attacker. Ring of Anticipation (DrowUnd, 6000). Also pricey, but very useful for getting that first round devastating full attack against a flat-footed foe. [/QUOTE]
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Build me an Awsome Duo Hand X-Bow Rogue plz
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