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General Tabletop Discussion
Character Builds & Optimization
Build, Then Describe?
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<blockquote data-quote="The Ghost" data-source="post: 5056317" data-attributes="member: 60281"><p>It really depends on what the PCs are currently doing. </p><p></p><p>If I know they are going to delve a particular dungeon I will have that all set up in Dwarven Forge prior to the start of the session. I will place tables, chairs, beds, coin, etc. throughout the dungeon and then cover up the various sections with paper revealing it as the party advances. I place monsters/NPCs as the PCs enter a new area or as the wandering monster chart directs. I usually keep my descriptions short but functional. </p><p></p><p>If I do not know where they are going or what they are going to do then I will describe everything first and then build the encounter setting if it comes to combat. In this case I do not go to great effort placing items (chairs, tables, weapons, etc.) on the map but rather describe where things are and how things look. </p><p></p><p>In either case I am pretty basic with my monster descriptions. I'll place the minis and leave it at that. Sometimes I will add a little information such as these bandits are wearing red cloaks or the goblins all have yellow moons painted on their shields.</p></blockquote><p></p>
[QUOTE="The Ghost, post: 5056317, member: 60281"] It really depends on what the PCs are currently doing. If I know they are going to delve a particular dungeon I will have that all set up in Dwarven Forge prior to the start of the session. I will place tables, chairs, beds, coin, etc. throughout the dungeon and then cover up the various sections with paper revealing it as the party advances. I place monsters/NPCs as the PCs enter a new area or as the wandering monster chart directs. I usually keep my descriptions short but functional. If I do not know where they are going or what they are going to do then I will describe everything first and then build the encounter setting if it comes to combat. In this case I do not go to great effort placing items (chairs, tables, weapons, etc.) on the map but rather describe where things are and how things look. In either case I am pretty basic with my monster descriptions. I'll place the minis and leave it at that. Sometimes I will add a little information such as these bandits are wearing red cloaks or the goblins all have yellow moons painted on their shields. [/QUOTE]
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Build, Then Describe?
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