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General Tabletop Discussion
Character Builds & Optimization
Building a Bard Using Some Crazy Starting Stats
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<blockquote data-quote="UngeheuerLich" data-source="post: 7625370" data-attributes="member: 59057"><p>I don't really like the interaction of booming blade and extra attack. I also think if you are going warlock, take a second level for a second level 1 slot and invocations.</p><p></p><p>Eldritch blast is nothing special without agonizing blast invocation. If you are a changeling, you might find the mask of many faces invocation or the armoe of shadows invocation to be exta useful. You don't want to look like wearing armor or not when changing personas. Or sometimes you might, so at will disguise self helps greatly.</p><p>Instead of valour, you might find lore bard more useful. The valour bard main features are weapon and armor proficiencies and extra attack. You have no use for that.</p><p>Lore instead allows you to use bardic inspiration as reaction, which frees up you bonus action for your hex and curse. Proficiencies in more skills is always useful. Especially when you try to trick people. Deception. Performance. Persuasion. Sleight of hand. All useful skills for that but all not highest priority usually.</p><p></p><p>So my take would be:</p><p></p><p>Hexblade 1.</p><p>Bard 1.</p><p>Hexblade 2.</p><p>Bard 2 and 3.</p><p></p><p>I'd start with hexblade so you could start with your final equippment and wis proficiency. I think going charlatan as background will complement your changeling nature best.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 7625370, member: 59057"] I don't really like the interaction of booming blade and extra attack. I also think if you are going warlock, take a second level for a second level 1 slot and invocations. Eldritch blast is nothing special without agonizing blast invocation. If you are a changeling, you might find the mask of many faces invocation or the armoe of shadows invocation to be exta useful. You don't want to look like wearing armor or not when changing personas. Or sometimes you might, so at will disguise self helps greatly. Instead of valour, you might find lore bard more useful. The valour bard main features are weapon and armor proficiencies and extra attack. You have no use for that. Lore instead allows you to use bardic inspiration as reaction, which frees up you bonus action for your hex and curse. Proficiencies in more skills is always useful. Especially when you try to trick people. Deception. Performance. Persuasion. Sleight of hand. All useful skills for that but all not highest priority usually. So my take would be: Hexblade 1. Bard 1. Hexblade 2. Bard 2 and 3. I'd start with hexblade so you could start with your final equippment and wis proficiency. I think going charlatan as background will complement your changeling nature best. [/QUOTE]
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