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Building a better Fighter
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<blockquote data-quote="Ashkelon" data-source="post: 7165242" data-attributes="member: 6774887"><p>The 5e fighter is kind of a lost cause. It tries to be too many things at once and is therefor unable to focus on any one particular thing or be truly unique. It has to be the "simple" class for the grognards. The epic legendary warrior. The heavily armored knight. The agile knife fighter. The swift archer. The tough as nails brute. The dashing swordsman. Instead of fulfilling any of those archetypes well, it really falls flat and ends up as little more than Extra Attacks! the class.</p><p></p><p>I would have really enjoyed a fighter who utilized stamina or rage as a limited resource to fuel interesting martial exploits. Such a fighter could have had heroic talents (the martial equivalent of warlock invocations) to help flesh out particular tropes such as cunning, daring, wits, agility, and the like. But really, to make the 5e fighter into something I would actually enjoy playing would require a complete redesign that would probably be too much work. So it is probably better to leave the fighter as is, and go with the 3e approach of creating a new kind of martial class.</p><p></p><p>Some of my favorite classes from 3e were the martial adepts, warriors who learned epic maneuvers allowing them to perform martial feats far beyond what their mundane counterparts were capable of. These martial adepts had a number of options, giving them meaningful tactical choices to make on a round by round basis.</p><p></p><p>I decided to try my hand at creating a 5e version of the 3e martial adepts. <a href="http://homebrewery.naturalcrit.com/share/HJZKTpPWHW" target="_blank">The Swordsage</a> is a weapon using martial combatant who combines strength of arms and ki use to produce incredible effects.</p><p>The class is primarily designed to fill a mobile skirmisher role, much like a rogue or monk, with slightly more emphasis on combat prowess and less on battlefield control or utility.</p><p></p><p>The class is somewhat less durable than a fighter, paladin, or barbarian, and also deals less damage than those classes, but has a variety of martial options that allow it to perform well against in a number of combat situations.</p><p></p><p>Let me know what you think of the class and if you think any abilities should be modified.</p><p><a href="https://docs.google.com/spreadsheets/d/1cZGd7HwD1dWSzYqVx4PQqw9dl9YYzKxRv7YJtOojkDE/edit?usp=sharing" target="_blank">Here</a> is a detailed damage analysis between the fighter, swordsage, paladin, and barbarian for those who are curious.</p></blockquote><p></p>
[QUOTE="Ashkelon, post: 7165242, member: 6774887"] The 5e fighter is kind of a lost cause. It tries to be too many things at once and is therefor unable to focus on any one particular thing or be truly unique. It has to be the "simple" class for the grognards. The epic legendary warrior. The heavily armored knight. The agile knife fighter. The swift archer. The tough as nails brute. The dashing swordsman. Instead of fulfilling any of those archetypes well, it really falls flat and ends up as little more than Extra Attacks! the class. I would have really enjoyed a fighter who utilized stamina or rage as a limited resource to fuel interesting martial exploits. Such a fighter could have had heroic talents (the martial equivalent of warlock invocations) to help flesh out particular tropes such as cunning, daring, wits, agility, and the like. But really, to make the 5e fighter into something I would actually enjoy playing would require a complete redesign that would probably be too much work. So it is probably better to leave the fighter as is, and go with the 3e approach of creating a new kind of martial class. Some of my favorite classes from 3e were the martial adepts, warriors who learned epic maneuvers allowing them to perform martial feats far beyond what their mundane counterparts were capable of. These martial adepts had a number of options, giving them meaningful tactical choices to make on a round by round basis. I decided to try my hand at creating a 5e version of the 3e martial adepts. [URL="http://homebrewery.naturalcrit.com/share/HJZKTpPWHW"]The Swordsage[/URL] is a weapon using martial combatant who combines strength of arms and ki use to produce incredible effects. The class is primarily designed to fill a mobile skirmisher role, much like a rogue or monk, with slightly more emphasis on combat prowess and less on battlefield control or utility. The class is somewhat less durable than a fighter, paladin, or barbarian, and also deals less damage than those classes, but has a variety of martial options that allow it to perform well against in a number of combat situations. Let me know what you think of the class and if you think any abilities should be modified. [URL="https://docs.google.com/spreadsheets/d/1cZGd7HwD1dWSzYqVx4PQqw9dl9YYzKxRv7YJtOojkDE/edit?usp=sharing"]Here[/URL] is a detailed damage analysis between the fighter, swordsage, paladin, and barbarian for those who are curious. [/QUOTE]
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