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Building a better Rogue
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<blockquote data-quote="Ilbranteloth" data-source="post: 7192073" data-attributes="member: 6778044"><p>No, it doesn't that's why I was saying it was more about my concept of what a sneak attack is. In AD&D, of course, it was stabbing somebody in the back. But historically there have been plenty of "sneak" attacks made in plain view with a concealed weapon.</p><p></p><p>One could argue that a sneak attack has better damage because it's more precise, better aimed. But even true backstabs are typically not that precise, because they have to be quick before being detected.More importantly, if it was a precision thing, then it wouldn't be limited to (or even attributed to) a rogue. </p><p></p><p>I think a sneak attack does more damage because it bypasses the normal (reactionary) defense of trying to avoid or at least lessen the blow. It's the element of surprise, that the target doesn't see the attack coming. </p><p></p><p></p><p></p><p>I agree with that, that the weapon can't be so unwieldy that it's not stealthy. Adding a bunch of penalties just gets complicated.</p><p></p><p>But there isn't really a mechanic to account for that. I can certainly justify (fairly easily) the use of a bow for a sneak attack (or really any weapon under certain circumstances). But because of the nature of how a bow is used (it requires good aim for a precise shot), I think that the advantage that is granted for being hidden represents that. And yes, then you could add that the element of surprise also allows the sneak attack aspect. This is a classic sniper.</p><p></p><p>And that's the problem I have with it, I think that ability should be available to fighters as well, not just rogues. So I'd prefer that whatever "sniper" ability that is designed, it's available to both. And I don't want sneak attack to stack. So I see it as a different ability.</p><p></p><p>On the other hand, I think a sling is a must for sneak attack. It's the ultimate concealed weapon - a strip of cloth and a stone (I have different range and damage for stone and bullet). I think it works for sneak attack as well, because it's much faster than raising a bow or crossbow, aiming, and shooting.</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7192073, member: 6778044"] No, it doesn't that's why I was saying it was more about my concept of what a sneak attack is. In AD&D, of course, it was stabbing somebody in the back. But historically there have been plenty of "sneak" attacks made in plain view with a concealed weapon. One could argue that a sneak attack has better damage because it's more precise, better aimed. But even true backstabs are typically not that precise, because they have to be quick before being detected.More importantly, if it was a precision thing, then it wouldn't be limited to (or even attributed to) a rogue. I think a sneak attack does more damage because it bypasses the normal (reactionary) defense of trying to avoid or at least lessen the blow. It's the element of surprise, that the target doesn't see the attack coming. I agree with that, that the weapon can't be so unwieldy that it's not stealthy. Adding a bunch of penalties just gets complicated. But there isn't really a mechanic to account for that. I can certainly justify (fairly easily) the use of a bow for a sneak attack (or really any weapon under certain circumstances). But because of the nature of how a bow is used (it requires good aim for a precise shot), I think that the advantage that is granted for being hidden represents that. And yes, then you could add that the element of surprise also allows the sneak attack aspect. This is a classic sniper. And that's the problem I have with it, I think that ability should be available to fighters as well, not just rogues. So I'd prefer that whatever "sniper" ability that is designed, it's available to both. And I don't want sneak attack to stack. So I see it as a different ability. On the other hand, I think a sling is a must for sneak attack. It's the ultimate concealed weapon - a strip of cloth and a stone (I have different range and damage for stone and bullet). I think it works for sneak attack as well, because it's much faster than raising a bow or crossbow, aiming, and shooting. [/QUOTE]
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