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Building a better spellcaster: Combiding priest and wizard spell lists?
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<blockquote data-quote="Lizard Lips" data-source="post: 1488459" data-attributes="member: 721"><p>I'm building a setting for a new campaign that doesn't differentiate between wizardly and priestly magic. I'm pulling some of my inspiration from Dark Sun, and making spellcasters draw on elemental forces to cast spells. Additionally, a combination of all four of the basic elements create a "life energy" to handle things like curing, while an absence of this life energy is responsible for undead and necromantic effects. </p><p></p><p>I'm trying to pick and choose spells for a spell list for these casters that uses bits of both the wizard and priest spell lists. I've always thought that a wizards weak BAB and hit die was offset by their flashy spells, while the priest's better combat abilities were offset by their more team oriented spell list. The problem I'm having now is trying to balance this new elemental spellcaster I'm building. Won't a caster with access to cure spells AND big boom spells like fireball be unbalanced when compared to your run of the mill fighters and rogues? </p><p></p><p>I'm hoping that someone else has already gone through this process. Are there any d20 spellcasters with new spell lists that favor elemental magic? I'll also have psioniscists with telekenetic, telepathic, and illusion powers, although I don't know if that's important to my question.</p></blockquote><p></p>
[QUOTE="Lizard Lips, post: 1488459, member: 721"] I'm building a setting for a new campaign that doesn't differentiate between wizardly and priestly magic. I'm pulling some of my inspiration from Dark Sun, and making spellcasters draw on elemental forces to cast spells. Additionally, a combination of all four of the basic elements create a "life energy" to handle things like curing, while an absence of this life energy is responsible for undead and necromantic effects. I'm trying to pick and choose spells for a spell list for these casters that uses bits of both the wizard and priest spell lists. I've always thought that a wizards weak BAB and hit die was offset by their flashy spells, while the priest's better combat abilities were offset by their more team oriented spell list. The problem I'm having now is trying to balance this new elemental spellcaster I'm building. Won't a caster with access to cure spells AND big boom spells like fireball be unbalanced when compared to your run of the mill fighters and rogues? I'm hoping that someone else has already gone through this process. Are there any d20 spellcasters with new spell lists that favor elemental magic? I'll also have psioniscists with telekenetic, telepathic, and illusion powers, although I don't know if that's important to my question. [/QUOTE]
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