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Building a Better Tumble
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<blockquote data-quote="Sir Brennen" data-source="post: 2183065" data-attributes="member: 553"><p>This is more convoluted but exactly the same mathematically as adding BAB to the DC.</p><p></p><p>We've been using Attack Roll vs. Tumble Check Result, then no AoO if the tumbler wins; +5 to Opponent's Attack Roll for Tumbling through his square.</p><p></p><p>I like the DC+BAB mechanic, as it eliminates one roll from my own method. However, I'm not sure I like that tumbling past <em>any</em> 10th level fighter is always a DC 20 (barring conditional modifiers.) Even amongst the same class, some fighters are better than others. But I also see the argument that just because a fighter is strong doesn't mean he's fast enough to hit a tumbler. How about DC of 10+BAB+Dex bonus? Or does that start slowing the DC calc down too much? I mean, a 10th level tumbler with 18 Dex and max ranks already has a score of 17 - just one feat (Skill Focus or Acrobatic) or 5 ranks in Jump (+2 Synergy bonus) and he's still <em>automatically</em> making that DC 20 check, which would be even lower for non-fighter classes.</p><p></p><p>Hmmm.... maybe DC 15+BAB might be a better starting point? Also, since the BAB addition is helping the DC scale better already, I would only increase the DC for tumbling through an opponent or moving full speed by +5 instead of +10.</p></blockquote><p></p>
[QUOTE="Sir Brennen, post: 2183065, member: 553"] This is more convoluted but exactly the same mathematically as adding BAB to the DC. We've been using Attack Roll vs. Tumble Check Result, then no AoO if the tumbler wins; +5 to Opponent's Attack Roll for Tumbling through his square. I like the DC+BAB mechanic, as it eliminates one roll from my own method. However, I'm not sure I like that tumbling past [i]any[/i] 10th level fighter is always a DC 20 (barring conditional modifiers.) Even amongst the same class, some fighters are better than others. But I also see the argument that just because a fighter is strong doesn't mean he's fast enough to hit a tumbler. How about DC of 10+BAB+Dex bonus? Or does that start slowing the DC calc down too much? I mean, a 10th level tumbler with 18 Dex and max ranks already has a score of 17 - just one feat (Skill Focus or Acrobatic) or 5 ranks in Jump (+2 Synergy bonus) and he's still [i]automatically[/i] making that DC 20 check, which would be even lower for non-fighter classes. Hmmm.... maybe DC 15+BAB might be a better starting point? Also, since the BAB addition is helping the DC scale better already, I would only increase the DC for tumbling through an opponent or moving full speed by +5 instead of +10. [/QUOTE]
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