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General Tabletop Discussion
*Pathfinder & Starfinder
Building a character for stand alone versatility -help please
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<blockquote data-quote="Jeffrie" data-source="post: 5661253" data-attributes="member: 93465"><p>Well it started with a concept, and evolved into a concept.</p><p></p><p>See, there are relatively few characters that i get into role playing. I don't want to be a gnome or a minotaur or a ghost. I don't want to be evil, or chaotic, or good. </p><p></p><p>What rings truest, and captures my attention as far as storyline, is the Aragorn story (prince blood has to hide his true identity, even from his party) with some adaptions. </p><p></p><p>My character slips away at night and gathers information, or climbs the social ladder. He trust nobody, and keeps alias and disguise, and perhaps full fledged 'cover identity'. An intrigue character that needs to be ready to take the leadership role someday, but is willing to pretend to be a henchman or dabbler till then.</p><p></p><p>If i tried to make <strong>a list of what i wished to squeeze into a character</strong> :</p><p>32 point buy</p><p></p><p>*<strong>Half Elf</strong> or Human</p><p>*True Neutral or Lawful Neutral (later seems more feasible)</p><p>*Multifaceted (skills, spells and melee)</p><p>*9th level spells in at least one class, and probably two caster classes </p><p>*At least 17th level caster in one class</p><p>*At least some spontaneous casting</p><p>*Specialize in Listen Spot Hide <strong>Diplomacy</strong> Disguise, etc</p><p>*Perhaps divination?</p><p></p><p><strong>Things i'd rather not do</strong> (or we don't use):</p><p>*Totally break the game</p><p>*Need faults/flaws just to make the build work</p><p>*Specialize in Summons</p><p>*Make myself a target (by being a blaster, etc)</p><p>*Need things just to make my gig work (For instance: items and spells are nice, but good old Disguise skill sometimes works better)</p><p></p><p>*No DMM Persist Allowed</p><p>*No casting when Polymorphed Allowed</p><p>*No Greater AnySpell, or Spell Domain Allowed</p><p></p><p>I probably skipped alot, and i have plenty of ideas, but because this post is long enough i wonder what y'all think ... . . .. .</p><p></p><p>more to come.</p></blockquote><p></p>
[QUOTE="Jeffrie, post: 5661253, member: 93465"] Well it started with a concept, and evolved into a concept. See, there are relatively few characters that i get into role playing. I don't want to be a gnome or a minotaur or a ghost. I don't want to be evil, or chaotic, or good. What rings truest, and captures my attention as far as storyline, is the Aragorn story (prince blood has to hide his true identity, even from his party) with some adaptions. My character slips away at night and gathers information, or climbs the social ladder. He trust nobody, and keeps alias and disguise, and perhaps full fledged 'cover identity'. An intrigue character that needs to be ready to take the leadership role someday, but is willing to pretend to be a henchman or dabbler till then. If i tried to make [B]a list of what i wished to squeeze into a character[/B] : 32 point buy *[B]Half Elf[/B] or Human *True Neutral or Lawful Neutral (later seems more feasible) *Multifaceted (skills, spells and melee) *9th level spells in at least one class, and probably two caster classes *At least 17th level caster in one class *At least some spontaneous casting *Specialize in Listen Spot Hide [B]Diplomacy[/B] Disguise, etc *Perhaps divination? [B]Things i'd rather not do[/B] (or we don't use): *Totally break the game *Need faults/flaws just to make the build work *Specialize in Summons *Make myself a target (by being a blaster, etc) *Need things just to make my gig work (For instance: items and spells are nice, but good old Disguise skill sometimes works better) *No DMM Persist Allowed *No casting when Polymorphed Allowed *No Greater AnySpell, or Spell Domain Allowed I probably skipped alot, and i have plenty of ideas, but because this post is long enough i wonder what y'all think ... . . .. . more to come. [/QUOTE]
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