Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Building A Dragon's Den
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MortalPlague" data-source="post: 5860314" data-attributes="member: 62721"><p>Thanks for the great suggestions I've received thus far! Taking the advice into account, I've statted up Aggrondaxilis, my elder green wyrm. Bear in mind that my PCs are 20th level.</p><p></p><p>Party looks like this:</p><p>Narissys - Eladrin Tempest Fighter (AC 37, routinely boosted)</p><p>Will Straum - Human Cleric (melee focused, good group buffs)</p><p>Jaski - Human Rogue (highly mobile, very good single-target damage)</p><p>Brandon von Redding - Human Ranger (highly mobile, very good single-target damage)</p><p>Virgo Blaze - Human Sorcerer (highly mobile, great multi-target damage, good single-target damage)</p><p></p><p></p><p><strong><span style="font-size: 18px">Phase One</span></strong></p><p>His first phase is a playful, cat and mouse snatch-and-grab keep-away type of combatant, where he'll try and snatch one PC, carry them off, slow the others with his breath, and eat the lone target. His main tools here are his incredible speed, his flyby attack (which as written allows him to snap someone up and carry them off), and his swat (to prevent someone interfering with his meal).</p><p></p><p><strong><span style="font-size: 15px">Aggrondaxilis the Playful</span></strong> -- <strong>Level 23 Solo Controller</strong></p><p>Huge natural magical beast (green dragon) -- XP 25,500</p><p><strong>HP</strong> 360 -- <strong>Initiative</strong> +18</p><p><strong>AC</strong> 39 <strong>F</strong> 34 <strong>R</strong> 36 <strong>W</strong> 35 -- <strong>Perception</strong> +22</p><p><strong>Speed</strong> 10 (forest walk), fly 14 -- Darkvision</p><p></p><p><strong><span style="font-size: 12px">Traits</span></strong></p><p><strong>Action Recovery</strong></p><p>Whenever the dragon ends its turn, any dazing, stunning, or dominating effect on it ends.</p><p></p><p><strong>Instinctive Flyby</strong></p><p>On an initiative of 10 + its initiative check, Aggrondaxilis can use a free action to use flyby attack. During the movement from flyby attack, he gains a +4 bonus to all defenses against opportunity attacks. If he cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of the dragon making the attack.</p><p></p><p><strong><span style="font-size: 12px">Standard Actions</span></strong></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /><strong> Bite (poison) * At-Will</strong></p><p>Attack: Melee 3 (one creature); +28 vs. AC</p><p>Hit: 3d10 + 18 damage, and the target is grabbed. The target takes ongoing 15 poison damage until they escape the grab. When the dragon moves, the target moves with him.</p><p>Miss: 10 poison damage.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><strong> Breath Weapon (poison) * Recharge [5] [6]</strong></p><p>Attack: Close blast 5 (enemies in the blast); +26 vs. Fortitude</p><p>Hit: 2d12 + 16 poison damage, and the target is slowed and takes ongoing 20 poison damage (save ends both).</p><p>Aftereffect: The target is slowed (save ends).</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><strong> Flyby Attack * Recharge [5] [6]</strong></p><p>Effect: Aggrondaxilis flies up to 10 squares and uses bite or breath weapon (if the power is recharged) at any point during the move.</p><p></p><p><strong><span style="font-size: 12px">Minor Actions</span></strong></p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><strong> Luring Glare (charm) * At-Will</strong></p><p>Attack: Close blast 10 (one creature in the blast); +22 vs. Will</p><p>Hit: Aggrondaxilis slides the target up to 3 squares.</p><p></p><p><strong><span style="font-size: 12px">Triggered Actions</span></strong></p><p><strong>Reflexive Swallow * At-Will</strong></p><p>Trigger: Aggrondaxilis reduces a creature to 0 hit points with his bite.</p><p>Effect (free action): Aggrondaxilis swallows the target. While swallowed, the target has line of sight only to Aggrondaxilis, and no creature has line of sight to the target. The target takes 15 poison and acid damage at the start of each turn until they are no longer swallowed.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><strong> Swat * At-Will</strong></p><p>Trigger: An enemy attacks Aggrondaxilis while he has a target grabbed.</p><p>Effect (Immediate Interrupt): The dragon makes the following attack against the triggering creature:</p><p>Attack: Melee 3 (one creature); +28 vs. AC</p><p>Hit: 3d8 + 16 damage, and the target takes a -4 to the attack roll. Following the triggering attack, Aggrondaxilis slides the target up to 4 squares.</p><p></p><p></p><p></p><p><strong><span style="font-size: 18px">Phase Two</span></strong></p><p>Once Aggrondaxilis sees the PCs as a genuine threat, he takes things more seriously. He brings his claws into play, and he stops the grabbing game and tries to inflict some damage. His bite is used more to knock people off balance, creating opportunities for combat advantage. He is focused on using his breath weapon as much as possible.</p><p></p><p>He crits more often, attacks more, he doesn't move around as much, but his breath hits much harder and more frequently.</p><p></p><p><strong><span style="font-size: 15px">Aggrondaxilis the Fierce</span></strong> -- <strong>Level 23 Solo Controller</strong></p><p>Huge natural magical beast (green dragon) -- XP 25,500</p><p><strong>HP</strong> 360 -- <strong>Initiative</strong> +18</p><p><strong>AC</strong> 39 <strong>F</strong> 34 <strong>R</strong> 36 <strong>W</strong> 35 -- <strong>Perception</strong> +22</p><p><strong>Speed</strong> 10 (forest walk), fly 14 -- Darkvision</p><p></p><p><strong><span style="font-size: 12px">Traits</span></strong></p><p><strong>Action Recovery</strong></p><p>Whenever the dragon ends its turn, any dazing, stunning, or dominating effect on it ends.</p><p></p><p><strong>Fearsome Assault</strong></p><p>On an initiative of 10 + its initiative check, the dragon can use a free action to use claw. If the dragon cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of the dragon making the attack.</p><p></p><p><strong>No Longer Playing</strong></p><p>Aggrondaxilis scores a critical hit on a roll of 19 or 20.</p><p></p><p><strong><span style="font-size: 12px">Standard Actions</span></strong></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /><strong> Bite (poison) * At-Will</strong></p><p>Attack: Melee 3 (one creature); +28 vs. AC</p><p>Hit: 3d10 + 18 damage, and 15 poison damage.</p><p>Effect: The target grants combat advantage (save ends).</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><strong> Claw * At-Will</strong></p><p>Attack: Melee 3 (one or two creatures); +28 vs. AC. If the dragon targets only one creature, it can make this attack twice against that creature</p><p>Hit: 3d8 + 16 damage, and the dragon shifts up to 2 squares.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><strong> Breath Weapon (poison) * Recharge [4] [5] [6]</strong></p><p>Attack: Close blast 5 (enemies in the blast); +26 vs. Fortitude</p><p>Hit: 3d10 + 16 poison damage, and the target takes ongoing 20 poison damage (save ends).</p><p>Aftereffect: The target takes ongoing 10 poison damage (save ends).</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><strong> Flyby Attack * Recharge [5] [6]</strong></p><p>Effect: Aggrondaxilis flies up to 10 squares and uses bite or breath weapon (if the power is recharged) at any point during the move.</p><p></p><p><strong><span style="font-size: 12px">Minor Actions</span></strong></p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><strong> Luring Glare (charm) * At-Will</strong></p><p>Attack: Close blast 10 (one creature in the blast); +22 vs. Will</p><p>Hit: Aggrondaxilis slides the target up to 3 squares.</p><p></p><p><strong><span style="font-size: 12px">Triggered Actions</span></strong></p><p><strong>Master Of Illusion (illusion) * Recharge [4] [5] [6]</strong></p><p>Trigger: An enemy attacks Aggrondaxilis.</p><p>Effect (Immediate Interrupt): The enemy takes a -4 penalty to the attack roll.</p><p>Special: An enemy may make a DC 30 Arcana check as a minor action to exhaust this power.</p><p></p><p></p><p></p><p><strong><span style="font-size: 18px">Phase Three</span></strong></p><p>At this point, the dragon is enraged. These PCs have become a mortal threat. He smashes the floor of his lair, and the hard-packed earth drops away; the PCs and the dragon fall into a lower cavern. Throughout this stage of the fight, heavier pieces of the hoard (art objects, weapons and armor) will rain down in random places across the battlefield.</p><p></p><p>Aggrondaxilis will be hitting harder. His tail is lashing about, dealing damage to anyone nearby. And he is bringing the brute power of his jaws to bear in a big way. He's exhausted much of his breath weapon, however, so his natural poison is greatly diminished. But what remains is a powerful stun, which gives him a fighting chance.</p><p></p><p><strong><span style="font-size: 15px">Aggrondaxilis the Enraged</span></strong> -- <strong>Level 23 Solo Controller</strong></p><p>Huge natural magical beast (green dragon) -- XP 25,500</p><p><strong>HP</strong> 360 -- <strong>Initiative</strong> +18</p><p><strong>AC</strong> 39 <strong>F</strong> 34 <strong>R</strong> 36 <strong>W</strong> 35 -- <strong>Perception</strong> +22</p><p><strong>Speed</strong> 10 (forest walk), fly 14 -- Darkvision</p><p></p><p><strong><span style="font-size: 12px">Traits</span></strong></p><p><strong>Action Recovery</strong></p><p>Whenever the dragon ends its turn, any dazing, stunning, or dominating effect on it ends.</p><p></p><p><strong>Furious Devouring</strong></p><p>On an initiative of 10 + its initiative check, the dragon can use a free action to use bite. If the dragon cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of the dragon making the attack.</p><p></p><p><strong>Lashing Tail * Aura 3</strong></p><p>Any creature who enters or begins their turn in the aura takes 10 damage (unless they are grabbed by Aggrondaxilis).</p><p></p><p><strong>Fury Of The Green Dragon</strong></p><p>Aggrondaxilis may score a critical hit on a roll of 18-20.</p><p></p><p><strong><span style="font-size: 12px">Standard Actions</span></strong></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /><strong> Bite (poison) * At-Will</strong></p><p>Attack: Melee 3 (one creature); +28 vs. AC</p><p>Hit: 2d10 + 25 damage, and the target is grabbed and pulled adjacent to the dragon. The target takes ongoing 10 poison damage until they escape the grab. When the dragon moves, the target moves with him.</p><p>Miss: 15 poison damage.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><strong> Claw * At-Will</strong></p><p>Attack: Melee 3 (one or two creatures); +28 vs. AC. If the dragon targets only one creature, it can make this attack twice against that creature</p><p>Hit: 3d8 + 16 damage, and the dragon shifts up to 2 squares.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><strong> Savage Desperation * Recharge [6]</strong></p><p>Aggrondaxilis uses bite and claw.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><strong> Breath Weapon (poison) * Recharge [6]</strong></p><p>Attack: Close blast 5 (enemies in the blast); +26 vs. Fortitude</p><p>Hit: 3d10 + 16 poison damage, and the target is stunned and takes ongoing 10 poison damage (save ends both).</p><p>Aftereffect: The target is dazed (save ends).</p><p></p><p><strong><span style="font-size: 12px">Minor Actions</span></strong></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><strong> Chew * At-Will</strong></p><p>Attack: Melee 3 (one grabbed target); +26 vs. Fortitude</p><p>Hit: 2d10 + 16 damage.</p><p></p><p><strong><span style="font-size: 12px">Triggered Actions</span></strong></p><p><strong>Reflexive Swallow * At-Will</strong></p><p>Trigger: Aggrondaxilis reduces a creature to 0 hit points with his bite.</p><p>Effect (free action): Aggrondaxilis swallows the target. While swallowed, the target has line of sight only to Aggrondaxilis, and no creature has line of sight to the target. The target takes 15 poison and acid damage at the start of each turn until they are no longer swallowed.</p></blockquote><p></p>
[QUOTE="MortalPlague, post: 5860314, member: 62721"] Thanks for the great suggestions I've received thus far! Taking the advice into account, I've statted up Aggrondaxilis, my elder green wyrm. Bear in mind that my PCs are 20th level. Party looks like this: Narissys - Eladrin Tempest Fighter (AC 37, routinely boosted) Will Straum - Human Cleric (melee focused, good group buffs) Jaski - Human Rogue (highly mobile, very good single-target damage) Brandon von Redding - Human Ranger (highly mobile, very good single-target damage) Virgo Blaze - Human Sorcerer (highly mobile, great multi-target damage, good single-target damage) [b][size=5]Phase One[/size][/b] His first phase is a playful, cat and mouse snatch-and-grab keep-away type of combatant, where he'll try and snatch one PC, carry them off, slow the others with his breath, and eat the lone target. His main tools here are his incredible speed, his flyby attack (which as written allows him to snap someone up and carry them off), and his swat (to prevent someone interfering with his meal). [b][size=4]Aggrondaxilis the Playful[/size][/b] -- [b]Level 23 Solo Controller[/b] Huge natural magical beast (green dragon) -- XP 25,500 [b]HP[/b] 360 -- [b]Initiative[/b] +18 [b]AC[/b] 39 [b]F[/b] 34 [b]R[/b] 36 [b]W[/b] 35 -- [b]Perception[/b] +22 [b]Speed[/b] 10 (forest walk), fly 14 -- Darkvision [b][size=3]Traits[/size][/b] [b]Action Recovery[/b] Whenever the dragon ends its turn, any dazing, stunning, or dominating effect on it ends. [b]Instinctive Flyby[/b] On an initiative of 10 + its initiative check, Aggrondaxilis can use a free action to use flyby attack. During the movement from flyby attack, he gains a +4 bonus to all defenses against opportunity attacks. If he cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of the dragon making the attack. [b][size=3]Standard Actions[/size][/b] :bmelee:[b] Bite (poison) * At-Will[/b] Attack: Melee 3 (one creature); +28 vs. AC Hit: 3d10 + 18 damage, and the target is grabbed. The target takes ongoing 15 poison damage until they escape the grab. When the dragon moves, the target moves with him. Miss: 10 poison damage. :close:[b] Breath Weapon (poison) * Recharge [5] [6][/b] Attack: Close blast 5 (enemies in the blast); +26 vs. Fortitude Hit: 2d12 + 16 poison damage, and the target is slowed and takes ongoing 20 poison damage (save ends both). Aftereffect: The target is slowed (save ends). :melee: :close:[b] Flyby Attack * Recharge [5] [6][/b] Effect: Aggrondaxilis flies up to 10 squares and uses bite or breath weapon (if the power is recharged) at any point during the move. [b][size=3]Minor Actions[/size][/b] :close:[b] Luring Glare (charm) * At-Will[/b] Attack: Close blast 10 (one creature in the blast); +22 vs. Will Hit: Aggrondaxilis slides the target up to 3 squares. [b][size=3]Triggered Actions[/size][/b] [b]Reflexive Swallow * At-Will[/b] Trigger: Aggrondaxilis reduces a creature to 0 hit points with his bite. Effect (free action): Aggrondaxilis swallows the target. While swallowed, the target has line of sight only to Aggrondaxilis, and no creature has line of sight to the target. The target takes 15 poison and acid damage at the start of each turn until they are no longer swallowed. :melee:[b] Swat * At-Will[/b] Trigger: An enemy attacks Aggrondaxilis while he has a target grabbed. Effect (Immediate Interrupt): The dragon makes the following attack against the triggering creature: Attack: Melee 3 (one creature); +28 vs. AC Hit: 3d8 + 16 damage, and the target takes a -4 to the attack roll. Following the triggering attack, Aggrondaxilis slides the target up to 4 squares. [b][size=5]Phase Two[/size][/b] Once Aggrondaxilis sees the PCs as a genuine threat, he takes things more seriously. He brings his claws into play, and he stops the grabbing game and tries to inflict some damage. His bite is used more to knock people off balance, creating opportunities for combat advantage. He is focused on using his breath weapon as much as possible. He crits more often, attacks more, he doesn't move around as much, but his breath hits much harder and more frequently. [b][size=4]Aggrondaxilis the Fierce[/size][/b] -- [b]Level 23 Solo Controller[/b] Huge natural magical beast (green dragon) -- XP 25,500 [b]HP[/b] 360 -- [b]Initiative[/b] +18 [b]AC[/b] 39 [b]F[/b] 34 [b]R[/b] 36 [b]W[/b] 35 -- [b]Perception[/b] +22 [b]Speed[/b] 10 (forest walk), fly 14 -- Darkvision [b][size=3]Traits[/size][/b] [b]Action Recovery[/b] Whenever the dragon ends its turn, any dazing, stunning, or dominating effect on it ends. [b]Fearsome Assault[/b] On an initiative of 10 + its initiative check, the dragon can use a free action to use claw. If the dragon cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of the dragon making the attack. [b]No Longer Playing[/b] Aggrondaxilis scores a critical hit on a roll of 19 or 20. [b][size=3]Standard Actions[/size][/b] :bmelee:[b] Bite (poison) * At-Will[/b] Attack: Melee 3 (one creature); +28 vs. AC Hit: 3d10 + 18 damage, and 15 poison damage. Effect: The target grants combat advantage (save ends). :melee:[b] Claw * At-Will[/b] Attack: Melee 3 (one or two creatures); +28 vs. AC. If the dragon targets only one creature, it can make this attack twice against that creature Hit: 3d8 + 16 damage, and the dragon shifts up to 2 squares. :close:[b] Breath Weapon (poison) * Recharge [4] [5] [6][/b] Attack: Close blast 5 (enemies in the blast); +26 vs. Fortitude Hit: 3d10 + 16 poison damage, and the target takes ongoing 20 poison damage (save ends). Aftereffect: The target takes ongoing 10 poison damage (save ends). :melee: :close:[b] Flyby Attack * Recharge [5] [6][/b] Effect: Aggrondaxilis flies up to 10 squares and uses bite or breath weapon (if the power is recharged) at any point during the move. [b][size=3]Minor Actions[/size][/b] :close:[b] Luring Glare (charm) * At-Will[/b] Attack: Close blast 10 (one creature in the blast); +22 vs. Will Hit: Aggrondaxilis slides the target up to 3 squares. [b][size=3]Triggered Actions[/size][/b] [b]Master Of Illusion (illusion) * Recharge [4] [5] [6][/b] Trigger: An enemy attacks Aggrondaxilis. Effect (Immediate Interrupt): The enemy takes a -4 penalty to the attack roll. Special: An enemy may make a DC 30 Arcana check as a minor action to exhaust this power. [b][size=5]Phase Three[/size][/b] At this point, the dragon is enraged. These PCs have become a mortal threat. He smashes the floor of his lair, and the hard-packed earth drops away; the PCs and the dragon fall into a lower cavern. Throughout this stage of the fight, heavier pieces of the hoard (art objects, weapons and armor) will rain down in random places across the battlefield. Aggrondaxilis will be hitting harder. His tail is lashing about, dealing damage to anyone nearby. And he is bringing the brute power of his jaws to bear in a big way. He's exhausted much of his breath weapon, however, so his natural poison is greatly diminished. But what remains is a powerful stun, which gives him a fighting chance. [b][size=4]Aggrondaxilis the Enraged[/size][/b] -- [b]Level 23 Solo Controller[/b] Huge natural magical beast (green dragon) -- XP 25,500 [b]HP[/b] 360 -- [b]Initiative[/b] +18 [b]AC[/b] 39 [b]F[/b] 34 [b]R[/b] 36 [b]W[/b] 35 -- [b]Perception[/b] +22 [b]Speed[/b] 10 (forest walk), fly 14 -- Darkvision [b][size=3]Traits[/size][/b] [b]Action Recovery[/b] Whenever the dragon ends its turn, any dazing, stunning, or dominating effect on it ends. [b]Furious Devouring[/b] On an initiative of 10 + its initiative check, the dragon can use a free action to use bite. If the dragon cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of the dragon making the attack. [b]Lashing Tail * Aura 3[/b] Any creature who enters or begins their turn in the aura takes 10 damage (unless they are grabbed by Aggrondaxilis). [b]Fury Of The Green Dragon[/b] Aggrondaxilis may score a critical hit on a roll of 18-20. [b][size=3]Standard Actions[/size][/b] :bmelee:[b] Bite (poison) * At-Will[/b] Attack: Melee 3 (one creature); +28 vs. AC Hit: 2d10 + 25 damage, and the target is grabbed and pulled adjacent to the dragon. The target takes ongoing 10 poison damage until they escape the grab. When the dragon moves, the target moves with him. Miss: 15 poison damage. :melee:[b] Claw * At-Will[/b] Attack: Melee 3 (one or two creatures); +28 vs. AC. If the dragon targets only one creature, it can make this attack twice against that creature Hit: 3d8 + 16 damage, and the dragon shifts up to 2 squares. :melee:[b] Savage Desperation * Recharge [6][/b] Aggrondaxilis uses bite and claw. :close:[b] Breath Weapon (poison) * Recharge [6][/b] Attack: Close blast 5 (enemies in the blast); +26 vs. Fortitude Hit: 3d10 + 16 poison damage, and the target is stunned and takes ongoing 10 poison damage (save ends both). Aftereffect: The target is dazed (save ends). [b][size=3]Minor Actions[/size][/b] :melee:[b] Chew * At-Will[/b] Attack: Melee 3 (one grabbed target); +26 vs. Fortitude Hit: 2d10 + 16 damage. [b][size=3]Triggered Actions[/size][/b] [b]Reflexive Swallow * At-Will[/b] Trigger: Aggrondaxilis reduces a creature to 0 hit points with his bite. Effect (free action): Aggrondaxilis swallows the target. While swallowed, the target has line of sight only to Aggrondaxilis, and no creature has line of sight to the target. The target takes 15 poison and acid damage at the start of each turn until they are no longer swallowed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Building A Dragon's Den
Top