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<blockquote data-quote="athos" data-source="post: 5296943" data-attributes="member: 32605"><p>I would start with the gods, who are they, where did they come from, why did they create the world, the dimensions, mortals, etc. Answer these questions well and you will have your foundation.</p><p> </p><p>Next create a little corner of the world you want your PCs to be from, don't give them the option of being from the Far East, or from Timbuktu or wherever, tell them they are from this one little duchy and have them create their backgrounds for that region. This will do two things, it will give you and them some tie-ins to the region to RP off of, and it will keep you from having to have the entire world finished before you get started.</p><p> </p><p>Then flesh out that region/Duchy, make its ruler, decide who lives there, decide what conflicts it has internally and externally. Create some story hooks that you can have NPCs give to the players as they explore, so they don't have to work too hard for adventures.</p><p> </p><p>Finally, find a good leader. This is crucial. If your party has a lot of leaders or no leaders, your sandbox will fail. Someone in the group will need to take the initiative of looking for things to do and for what the group will be known for doing. It doesn't have to be a fighter or cleric leading the troops into battle, a wizard that is trying to become a lich, or a thief that is trying to take over the local guild, anyone can be the driving force of the group, but the group will need some kind of focus, or it will break down into anarchy.</p><p> </p><p>Then sit back and have fun.</p></blockquote><p></p>
[QUOTE="athos, post: 5296943, member: 32605"] I would start with the gods, who are they, where did they come from, why did they create the world, the dimensions, mortals, etc. Answer these questions well and you will have your foundation. Next create a little corner of the world you want your PCs to be from, don't give them the option of being from the Far East, or from Timbuktu or wherever, tell them they are from this one little duchy and have them create their backgrounds for that region. This will do two things, it will give you and them some tie-ins to the region to RP off of, and it will keep you from having to have the entire world finished before you get started. Then flesh out that region/Duchy, make its ruler, decide who lives there, decide what conflicts it has internally and externally. Create some story hooks that you can have NPCs give to the players as they explore, so they don't have to work too hard for adventures. Finally, find a good leader. This is crucial. If your party has a lot of leaders or no leaders, your sandbox will fail. Someone in the group will need to take the initiative of looking for things to do and for what the group will be known for doing. It doesn't have to be a fighter or cleric leading the troops into battle, a wizard that is trying to become a lich, or a thief that is trying to take over the local guild, anyone can be the driving force of the group, but the group will need some kind of focus, or it will break down into anarchy. Then sit back and have fun. [/QUOTE]
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