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Building a Lost Dwarven Kingdom
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<blockquote data-quote="The Amazing Dingo" data-source="post: 1857571" data-attributes="member: 23353"><p>For a general idea, I remember I was in a BR game once that involved us accidentally stumbling across a lost elven kingdom. The catch was that those few survivors of the initial catostraphe were magically trapped in a curse where they were trapped in some type of time stasis on another plane. Only on nights of the fullmoon were they actually permitted back on the Prime plane and only during the moonlight. </p><p></p><p>After that, it definately became a more political type of game. We had to explore the rest of this gigantic city that was lost to the forest. We knew there was an ancient dragon on the far side along with a liche in the catacombs beneath the city. Also, we had an enemy with an army marching right for us so the great, mythical city wouldn't be founded again (since it was prophecized that it would be his downfall). </p><p></p><p>Of course, after all of this it became a very political type of game. Our PCs were fairly diverse, so my priest went about setting up and restoring the temple, another set up training some of the locals as scouts, the wizard took on an apprentice or two, etc. </p><p></p><p>It came down to having some adventurers followed by some downtime of IC stuff (building this, researching that, sending letters here, etc.). We began to try forging alliances with other nations to try to get help, etc. I've always wanted to play in a game like that again (of course we had a great group too, but the story helped a lot too).</p><p></p><p>Just a couple of ideas. I think those other dwarven cities, while happy to see another dwarven city founded, would be jealous and upset at seeing more competition in the market. There are plenty of other forces at work in the North that a new kingdom would cause some troubles with too.</p><p></p><p>Great idea! Good luck with it.</p></blockquote><p></p>
[QUOTE="The Amazing Dingo, post: 1857571, member: 23353"] For a general idea, I remember I was in a BR game once that involved us accidentally stumbling across a lost elven kingdom. The catch was that those few survivors of the initial catostraphe were magically trapped in a curse where they were trapped in some type of time stasis on another plane. Only on nights of the fullmoon were they actually permitted back on the Prime plane and only during the moonlight. After that, it definately became a more political type of game. We had to explore the rest of this gigantic city that was lost to the forest. We knew there was an ancient dragon on the far side along with a liche in the catacombs beneath the city. Also, we had an enemy with an army marching right for us so the great, mythical city wouldn't be founded again (since it was prophecized that it would be his downfall). Of course, after all of this it became a very political type of game. Our PCs were fairly diverse, so my priest went about setting up and restoring the temple, another set up training some of the locals as scouts, the wizard took on an apprentice or two, etc. It came down to having some adventurers followed by some downtime of IC stuff (building this, researching that, sending letters here, etc.). We began to try forging alliances with other nations to try to get help, etc. I've always wanted to play in a game like that again (of course we had a great group too, but the story helped a lot too). Just a couple of ideas. I think those other dwarven cities, while happy to see another dwarven city founded, would be jealous and upset at seeing more competition in the market. There are plenty of other forces at work in the North that a new kingdom would cause some troubles with too. Great idea! Good luck with it. [/QUOTE]
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