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Building a Monk/Summoner. Help me tweak him out?
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<blockquote data-quote="Ixis" data-source="post: 5822317" data-attributes="member: 82429"><p>[MENTION=6672328]marcielle[/MENTION]: I want someone who can get into melee with synthesist powers. I like how in the ruling I can use the physical stats of the eidolon but the mental stats of my summoner for a power that, essentially lasts until I run out of temporary hit points or is dismissed (unlike the alchemist who has a semi-ok not really worth it rage power.) There's nothing in the rules that states the PC would lose unarmed strike because it's still the summoner attacking. Actually, re-reading the description, I was imagining a character who gains the strength and powers of the summoned monster, not the monster being sort of on top of the summoner. That changes things around quite a bit.</p><p></p><p>[MENTION=6673727]Qik[/MENTION]: Thanks, but I was imagining a kind of physical bruiser who channels the spirit of a fighting monster. I was originally thinking of making the Eidolon a biped and giving it weapon powers, which would translate well with the summoner being a humanoid inside the spirit of this beast, and then that went to unarmed monk-like later as I liked the image in my head. Scalykind Druids or certain Sorcerer bloodlines would be better for what you're suggesting, I think. However your second suggestion makes sense. I might try that out.</p></blockquote><p></p>
[QUOTE="Ixis, post: 5822317, member: 82429"] [MENTION=6672328]marcielle[/MENTION]: I want someone who can get into melee with synthesist powers. I like how in the ruling I can use the physical stats of the eidolon but the mental stats of my summoner for a power that, essentially lasts until I run out of temporary hit points or is dismissed (unlike the alchemist who has a semi-ok not really worth it rage power.) There's nothing in the rules that states the PC would lose unarmed strike because it's still the summoner attacking. Actually, re-reading the description, I was imagining a character who gains the strength and powers of the summoned monster, not the monster being sort of on top of the summoner. That changes things around quite a bit. [MENTION=6673727]Qik[/MENTION]: Thanks, but I was imagining a kind of physical bruiser who channels the spirit of a fighting monster. I was originally thinking of making the Eidolon a biped and giving it weapon powers, which would translate well with the summoner being a humanoid inside the spirit of this beast, and then that went to unarmed monk-like later as I liked the image in my head. Scalykind Druids or certain Sorcerer bloodlines would be better for what you're suggesting, I think. However your second suggestion makes sense. I might try that out. [/QUOTE]
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Building a Monk/Summoner. Help me tweak him out?
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