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Building a Norse Type Priest...
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<blockquote data-quote="White Whale" data-source="post: 3853188" data-attributes="member: 53272"><p>AFAIK, they had limited or no magic abilities.</p><p></p><p>I would rather make a fighter/barbarian type with a strong religious belief. Maybe if you talk with your dm you can create some minor magic by sacred rituals and sacrifices. [Like, if you know you are going to a battle you can perform a ritual/sacrifice to gain a sacred/luck/morale bonus to rolls]. </p><p></p><p>As for play-style, this is what I suggest:</p><p>A chubby, ale-drinking, bearded guy is a must. Drinking is a contest of manhood. Be overly jovial among friends, overly suspicious towards strangers. Power is hierarchical; to gain power you have to replace someone above you (which is often done by killing them). Yet, honor is important; play by the rules (which are not 'normal' rules). If you are somehow offended by a person, you are allowed to challenge him to a duel to death ("Holmgang"). If he rejects he loses honor. If he accepts, fight until one is dead. Holmgang used wisely can be a tactic to remove those above you, but beware of those below.</p><p></p><p>Also, when going to battle, mushrooms are your friends! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="White Whale, post: 3853188, member: 53272"] AFAIK, they had limited or no magic abilities. I would rather make a fighter/barbarian type with a strong religious belief. Maybe if you talk with your dm you can create some minor magic by sacred rituals and sacrifices. [Like, if you know you are going to a battle you can perform a ritual/sacrifice to gain a sacred/luck/morale bonus to rolls]. As for play-style, this is what I suggest: A chubby, ale-drinking, bearded guy is a must. Drinking is a contest of manhood. Be overly jovial among friends, overly suspicious towards strangers. Power is hierarchical; to gain power you have to replace someone above you (which is often done by killing them). Yet, honor is important; play by the rules (which are not 'normal' rules). If you are somehow offended by a person, you are allowed to challenge him to a duel to death ("Holmgang"). If he rejects he loses honor. If he accepts, fight until one is dead. Holmgang used wisely can be a tactic to remove those above you, but beware of those below. Also, when going to battle, mushrooms are your friends! ;) [/QUOTE]
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