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Building a portable projector setup for RPG mapping
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<blockquote data-quote="OnlineDM" data-source="post: 5271343" data-attributes="member: 90804"><p>@Ferghis: Thanks for sharing your plans! In my setup the players will continue to use minis to move around the map on the table, so there shouldn't be any need for them to deal with the computer. They'll still roll dice for their own attacks, etc. They'll keep track of conditions on their characters as they usually would (little rubber bands on the minis, most likely). For monsters, I'll be responsible for tracking conditions on their icons, which is pretty easy in MapTool. I'm with you about wanting to see the day that the initiative tracker in MapTool keeps track of conditions that a save ends, ongoing damage, etc.</p><p></p><p>As for me, I'm moving on. While I wait for the projector to arrive in the mail, I'm starting on...</p><p></p><p><strong>Step three: Planning the rig. </strong>When I went into this, I planned to build a rig like the one Sean Pecor put <a href="http://www.rpgenome.com/page.role-playing-wargaming-articles/diy.b.2399.r.1.html" target="_blank">on his blog</a>: a big cube made of tubular aluminum with the projector mounted at the top. However, I realized that I might be able to get away with a simple tripod. </p><p></p><p>There are more details and a crappy sketch <a href="http://onlinedm.wordpress.com/2010/08/06/projector-setup-maybe-a-tripod/" target="_blank">on my blog</a>, but the general idea is that the projector will sit on a little triangular platform some distance above the table (say, 30 inches) and the platform will be supported by three wooden legs. </p><p></p><p>This would have the advantage of being very inexpensive (I spent seven dollars at the hardware store yesterday on what I think will be pretty much all the supplies I need for a simple version), quick to build and highly portable.</p><p></p><p>The main disadvantage I see with the tripod approach is that the legs might be more in the way for the players, though I'm honestly not sure about this until I try it.</p><p></p><p>What do you think? Would a tripod get in the players' way of seeing the board and moving their minis? Is there some other obvious problem with the tripod approach that I'm forgetting about?</p></blockquote><p></p>
[QUOTE="OnlineDM, post: 5271343, member: 90804"] @Ferghis: Thanks for sharing your plans! In my setup the players will continue to use minis to move around the map on the table, so there shouldn't be any need for them to deal with the computer. They'll still roll dice for their own attacks, etc. They'll keep track of conditions on their characters as they usually would (little rubber bands on the minis, most likely). For monsters, I'll be responsible for tracking conditions on their icons, which is pretty easy in MapTool. I'm with you about wanting to see the day that the initiative tracker in MapTool keeps track of conditions that a save ends, ongoing damage, etc. As for me, I'm moving on. While I wait for the projector to arrive in the mail, I'm starting on... [B]Step three: Planning the rig. [/B]When I went into this, I planned to build a rig like the one Sean Pecor put [URL="http://www.rpgenome.com/page.role-playing-wargaming-articles/diy.b.2399.r.1.html"]on his blog[/URL]: a big cube made of tubular aluminum with the projector mounted at the top. However, I realized that I might be able to get away with a simple tripod. There are more details and a crappy sketch [URL="http://onlinedm.wordpress.com/2010/08/06/projector-setup-maybe-a-tripod/"]on my blog[/URL], but the general idea is that the projector will sit on a little triangular platform some distance above the table (say, 30 inches) and the platform will be supported by three wooden legs. This would have the advantage of being very inexpensive (I spent seven dollars at the hardware store yesterday on what I think will be pretty much all the supplies I need for a simple version), quick to build and highly portable. The main disadvantage I see with the tripod approach is that the legs might be more in the way for the players, though I'm honestly not sure about this until I try it. What do you think? Would a tripod get in the players' way of seeing the board and moving their minis? Is there some other obvious problem with the tripod approach that I'm forgetting about? [/QUOTE]
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