Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Building a Religious Cosmology for your Game...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dark Seraph" data-source="post: 3187695" data-attributes="member: 46995"><p>Nice work, T, at breaking down to a degree of whats involved with a concept as complex as this, even within the context of RPG.</p><p></p><p>As you have rightly suggested, it really depends on what it is that GM is interested in having his religious cosmology premised on, i.e. good vs evil or law vs chaos, or life vs un-life, etc, and how he sees the process of creation and destruction manifest within the cosmology that his campaign universe is based in. </p><p></p><p>For instance within the Hindu faith creation and destruction are two sides of the same coin and do not have a value judgement attached to either. Creation and destruction are necessary for the cycle to continue turning from one age to the next. In this faith, for instance, value judgements are attached to selflessness and self-centredness and how this clouds or enlightens ones perception of certain truths. Thats another basis, that GMs can employ when creating a religious cosmology thats not typically based on the usual good vs evil or law vs chaos basis.</p><p></p><p>In my games over the last few years I have tried to employ three main deities that represent light, darkness and the balance between both, and have these entities manifest in different forms and under different guises and names for the various sentient races that thrive in my campaign world and thus having varying domains depending on the race concerned, their specific needs and how their relationship with their deity manifests.</p><p></p><p>DS.</p></blockquote><p></p>
[QUOTE="Dark Seraph, post: 3187695, member: 46995"] Nice work, T, at breaking down to a degree of whats involved with a concept as complex as this, even within the context of RPG. As you have rightly suggested, it really depends on what it is that GM is interested in having his religious cosmology premised on, i.e. good vs evil or law vs chaos, or life vs un-life, etc, and how he sees the process of creation and destruction manifest within the cosmology that his campaign universe is based in. For instance within the Hindu faith creation and destruction are two sides of the same coin and do not have a value judgement attached to either. Creation and destruction are necessary for the cycle to continue turning from one age to the next. In this faith, for instance, value judgements are attached to selflessness and self-centredness and how this clouds or enlightens ones perception of certain truths. Thats another basis, that GMs can employ when creating a religious cosmology thats not typically based on the usual good vs evil or law vs chaos basis. In my games over the last few years I have tried to employ three main deities that represent light, darkness and the balance between both, and have these entities manifest in different forms and under different guises and names for the various sentient races that thrive in my campaign world and thus having varying domains depending on the race concerned, their specific needs and how their relationship with their deity manifests. DS. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Building a Religious Cosmology for your Game...
Top