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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Building a Setting: How do Narrators and writers handle ancestries not covered by A5E heritages?
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<blockquote data-quote="W'rkncacnter" data-source="post: 9290673" data-attributes="member: 7033455"><p>i mean, you have a few options.</p><p></p><p>sometimes you can get away with reskinning a currently existing heritage/culture. zevites and their cultures in place of gith(yanki or zerai, depending on the culture) is probably the best example of this, since zevites seem basically made for exactly that purpose. i don't really think there's any official heritage that would make a good stand in for the ones you mentioned, though.</p><p></p><p>the a5e 3pp scene is extensive enough that you can probably find some equivalent for most heritages/cultures you might want to use. <a href="https://www.drivethrurpg.com/product/453064/Manual-of-Adventurous-Resources-Complete-A5E" target="_blank">MOAR complete</a>, for instance, has half-giants (which can serve as goliaths) and hobgoblins (as a type of goblinoid). even if you can't specifically find what you're looking for, <a href="https://www.drivethrurpg.com/product/387005/Homebrew-and-Hacking-Crafting-Heritages-and-Cultures?src=hottest_filtered" target="_blank">homebrew and hacking has a good resource to help guide heritage/culture creation.</a></p><p></p><p>you <em>could </em>use an o5e race/species if you really can't find anything good, but i'd avoid it if you can, especially since ASIs are supposed to be given by background and cultures take the place of subraces mechanically. if you do end up using an o5e race/species, you'll probably want to buck a5e cultures and backgrounds as well and just give that character an o5e background.</p></blockquote><p></p>
[QUOTE="W'rkncacnter, post: 9290673, member: 7033455"] i mean, you have a few options. sometimes you can get away with reskinning a currently existing heritage/culture. zevites and their cultures in place of gith(yanki or zerai, depending on the culture) is probably the best example of this, since zevites seem basically made for exactly that purpose. i don't really think there's any official heritage that would make a good stand in for the ones you mentioned, though. the a5e 3pp scene is extensive enough that you can probably find some equivalent for most heritages/cultures you might want to use. [URL='https://www.drivethrurpg.com/product/453064/Manual-of-Adventurous-Resources-Complete-A5E']MOAR complete[/URL], for instance, has half-giants (which can serve as goliaths) and hobgoblins (as a type of goblinoid). even if you can't specifically find what you're looking for, [URL='https://www.drivethrurpg.com/product/387005/Homebrew-and-Hacking-Crafting-Heritages-and-Cultures?src=hottest_filtered']homebrew and hacking has a good resource to help guide heritage/culture creation.[/URL] you [I]could [/I]use an o5e race/species if you really can't find anything good, but i'd avoid it if you can, especially since ASIs are supposed to be given by background and cultures take the place of subraces mechanically. if you do end up using an o5e race/species, you'll probably want to buck a5e cultures and backgrounds as well and just give that character an o5e background. [/QUOTE]
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General Tabletop Discussion
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Building a Setting: How do Narrators and writers handle ancestries not covered by A5E heritages?
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