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Building a settlement from scratch, how much progress by month?
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<blockquote data-quote="Bacon Bits" data-source="post: 8132860" data-attributes="member: 6777737"><p>Your map basically looks like Jamestown. I'm sure that was probably the inspiration.</p><p></p><p>My only problems with it are:</p><p></p><p>1. You'd build the first settlement somewhere with access to fresh water. Either a river or a lake. Wells are expensive (in terms of labor) and springs are complicated by a lot of things. Assuming your people have water mill technology, rivers are extremely attractive. Mills can be configured to saw logs, grind wheat, etc. It also gets you river travel, fish, etc. There's a very good reason that people build cities on rivers.</p><p></p><p>2. Nobody wants to live in a strange wilderness without a complete palisade, and simple palisades are fairly easy. That means both that the palisade should be done, and that nobody is sleeping outside the palisade. You might have structures outside the fort, but nobody stays the night out there until you've tamed the wilderness.</p><p></p><p>3. Individual homes are one of the very last things you build. They're expensive in terms of labor and materials (both construction and heating) compared to great halls and longhouses. They're what you build when everything else you need is done and your settlement is fairly safe and established. There's good reasons that humans often lived in communal structures like great halls and long houses. They're one of the first structures you'd build.</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 8132860, member: 6777737"] Your map basically looks like Jamestown. I'm sure that was probably the inspiration. My only problems with it are: 1. You'd build the first settlement somewhere with access to fresh water. Either a river or a lake. Wells are expensive (in terms of labor) and springs are complicated by a lot of things. Assuming your people have water mill technology, rivers are extremely attractive. Mills can be configured to saw logs, grind wheat, etc. It also gets you river travel, fish, etc. There's a very good reason that people build cities on rivers. 2. Nobody wants to live in a strange wilderness without a complete palisade, and simple palisades are fairly easy. That means both that the palisade should be done, and that nobody is sleeping outside the palisade. You might have structures outside the fort, but nobody stays the night out there until you've tamed the wilderness. 3. Individual homes are one of the very last things you build. They're expensive in terms of labor and materials (both construction and heating) compared to great halls and longhouses. They're what you build when everything else you need is done and your settlement is fairly safe and established. There's good reasons that humans often lived in communal structures like great halls and long houses. They're one of the first structures you'd build. [/QUOTE]
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