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<blockquote data-quote="paradox42" data-source="post: 6102385" data-attributes="member: 29746"><p>Thank you. Certainly, I never actually used the idea (so far), so I can't say for certain how well it works (or doesn't).</p><p></p><p>I will note, though, that the whole idea of using the Eidolon as a book was that the Eidolon gets skill bonuses <em>only</em> to Knowledge skills, and also you'd pull some shenanigans with the fact that the player can set some of the Eidolon's class skills. You get Knowledge (Planes) for free; I figure on setting the four "free" skills to Knowledge (Dungeoneering, Local, Nature, and Religion) for a start (pick Local because it's the skill usually used for Humanoids). That list of five covers most of what you want for a low-level monster encyclopedia, and you do everything you can to get the Eidolon's INT score as high as possible for whatever level you're at. Its INT may start low, but 6 + INT bonus skill points is just as good as a Bard- so you can easily max out one or two of those Knowledges even if you're not neglecting normally-obvious skills like Perception. You can also use the Eidolon's feats for Skill Focus and some of the other skill-boosting feats; since it's never supposed to be in combat (treat it more like a Familiar than an Eidolon) you should be able to afford using those.</p><p></p><p>The happy part is, since you never intended to use it in combat, it's not really a huge loss to you if it dies; bringing it back is pretty easy to do and gives no real penalty to you (again, because fighting isn't what you needed it for, it doesn't matter if the Eidolon has half hit points upon its return). It's like a Familiar that can talk to you directly, and doesn't hit you with severe penalties to bring back to life- nor even cost you diamonds for a <em>Raise Dead</em> spell or the like.</p></blockquote><p></p>
[QUOTE="paradox42, post: 6102385, member: 29746"] Thank you. Certainly, I never actually used the idea (so far), so I can't say for certain how well it works (or doesn't). I will note, though, that the whole idea of using the Eidolon as a book was that the Eidolon gets skill bonuses [I]only[/I] to Knowledge skills, and also you'd pull some shenanigans with the fact that the player can set some of the Eidolon's class skills. You get Knowledge (Planes) for free; I figure on setting the four "free" skills to Knowledge (Dungeoneering, Local, Nature, and Religion) for a start (pick Local because it's the skill usually used for Humanoids). That list of five covers most of what you want for a low-level monster encyclopedia, and you do everything you can to get the Eidolon's INT score as high as possible for whatever level you're at. Its INT may start low, but 6 + INT bonus skill points is just as good as a Bard- so you can easily max out one or two of those Knowledges even if you're not neglecting normally-obvious skills like Perception. You can also use the Eidolon's feats for Skill Focus and some of the other skill-boosting feats; since it's never supposed to be in combat (treat it more like a Familiar than an Eidolon) you should be able to afford using those. The happy part is, since you never intended to use it in combat, it's not really a huge loss to you if it dies; bringing it back is pretty easy to do and gives no real penalty to you (again, because fighting isn't what you needed it for, it doesn't matter if the Eidolon has half hit points upon its return). It's like a Familiar that can talk to you directly, and doesn't hit you with severe penalties to bring back to life- nor even cost you diamonds for a [I]Raise Dead[/I] spell or the like. [/QUOTE]
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