Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Building a Unique Encounter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Unwise" data-source="post: 5591427" data-attributes="member: 98008"><p>A few thoughts that spring to mind:</p><p></p><p>1) I would have lots of effects that say "Do this or take X damage". For instance, a coil of barbed wire immobilises you. If you choose to make a save against it, you take 20 damage. Alternatively, "Share the Suffering" You make a basic attack against a friend, or you take 20 damage. This plays into the idea that you can work through the pain and not give into it...for a time.</p><p></p><p>2) Before leaving the Red Dragon releases a held ritual spell (or rune) that unleashes a "Shared Suffering" effect. This means that in any turn that you don't attack someone you take X damage. While it won't have much effect on PCs, it makes sense that all the minions and the dragon are hell bent on attacking people. You can play up the madness aspect, as the minions attack each other if no PC is available.</p><p></p><p>3) I would use minions that are very pathetic, but that do significant damage or daze you if you kill them in melee range. You feel their deaths yourself.</p><p></p><p>P.S. One extra cool thing to play up the horror of it. If a PC falls to zero hit-points, they are not dying (at least not quickly), but they are insane with pain and start lashing out. They have the same issue as the dragon, they are killing themselves from over exertion, while at the same time trying to hurt their team. Now the players have to work out how to neutralize them too. They keep making death saving throws on every turn that they are up and active, failing three means they are irreversibly insane (without a ritual that is the same level, rarity and cost as resurrection.</p></blockquote><p></p>
[QUOTE="Unwise, post: 5591427, member: 98008"] A few thoughts that spring to mind: 1) I would have lots of effects that say "Do this or take X damage". For instance, a coil of barbed wire immobilises you. If you choose to make a save against it, you take 20 damage. Alternatively, "Share the Suffering" You make a basic attack against a friend, or you take 20 damage. This plays into the idea that you can work through the pain and not give into it...for a time. 2) Before leaving the Red Dragon releases a held ritual spell (or rune) that unleashes a "Shared Suffering" effect. This means that in any turn that you don't attack someone you take X damage. While it won't have much effect on PCs, it makes sense that all the minions and the dragon are hell bent on attacking people. You can play up the madness aspect, as the minions attack each other if no PC is available. 3) I would use minions that are very pathetic, but that do significant damage or daze you if you kill them in melee range. You feel their deaths yourself. P.S. One extra cool thing to play up the horror of it. If a PC falls to zero hit-points, they are not dying (at least not quickly), but they are insane with pain and start lashing out. They have the same issue as the dragon, they are killing themselves from over exertion, while at the same time trying to hurt their team. Now the players have to work out how to neutralize them too. They keep making death saving throws on every turn that they are up and active, failing three means they are irreversibly insane (without a ritual that is the same level, rarity and cost as resurrection. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Building a Unique Encounter
Top