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<blockquote data-quote="Cevalic" data-source="post: 1661" data-attributes="member: 171"><p>The vortices affect both arcane and divine magic. Sorry if I didn't make that clear. I was thinking about separating the two, but wasn't really sure if I should. I'll have to re think that. Good idea, Chilly.</p><p></p><p>The halfling idea would fit quite well. I don't know that much about the Monguls (my high school education never delved into that subject). I'll look it up when I get to the library next time. Any info that you can give would be appreciated. I like the large dogs as mounts, I wasn't really sure what they should ride (and I didn't want to go with war ponies). There have been a few times that the halflings united to war with neighbors, but normally it's only a clan or two. The largest gathering came a thousand years ago when all the tribes united and invaded the orc empire to the north. I'll detail that later.</p><p></p><p>The bugbears idea is along the lines that I was thinking about, but there is one thing that I think I'll add. The idea of most hating magic is good, and it even adds to this. There is a secret order of bugbears that have been gifted with magic (sorcerers) and have formed a special force unit. They hire themselves out anyone with the right amount of money. All of them have some level in fighters (only a few have more levels as sorcerer than fighter). A few have some levels in rogue. They are shunned by the rest of the bugbears (most are outcasts because of their magical abilities). The groups missions normally include assassinations, stealing secret information, and other sorts of things that go against what the other bugbears stand for.</p><p></p><p>With the bugbear topic, the most powerful war band will have a fortified city on the ocean. They have a few ships and are looking to build a navy. I want the bugbears to be a rising power in the world. Something that people are going to have to be on the watch for.</p><p></p><p>Thanks again for the good ideas Chilly. Please keep em coming if you got more...</p></blockquote><p></p>
[QUOTE="Cevalic, post: 1661, member: 171"] The vortices affect both arcane and divine magic. Sorry if I didn't make that clear. I was thinking about separating the two, but wasn't really sure if I should. I'll have to re think that. Good idea, Chilly. The halfling idea would fit quite well. I don't know that much about the Monguls (my high school education never delved into that subject). I'll look it up when I get to the library next time. Any info that you can give would be appreciated. I like the large dogs as mounts, I wasn't really sure what they should ride (and I didn't want to go with war ponies). There have been a few times that the halflings united to war with neighbors, but normally it's only a clan or two. The largest gathering came a thousand years ago when all the tribes united and invaded the orc empire to the north. I'll detail that later. The bugbears idea is along the lines that I was thinking about, but there is one thing that I think I'll add. The idea of most hating magic is good, and it even adds to this. There is a secret order of bugbears that have been gifted with magic (sorcerers) and have formed a special force unit. They hire themselves out anyone with the right amount of money. All of them have some level in fighters (only a few have more levels as sorcerer than fighter). A few have some levels in rogue. They are shunned by the rest of the bugbears (most are outcasts because of their magical abilities). The groups missions normally include assassinations, stealing secret information, and other sorts of things that go against what the other bugbears stand for. With the bugbear topic, the most powerful war band will have a fortified city on the ocean. They have a few ships and are looking to build a navy. I want the bugbears to be a rising power in the world. Something that people are going to have to be on the watch for. Thanks again for the good ideas Chilly. Please keep em coming if you got more... [/QUOTE]
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