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Building an 11th Level Bard
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<blockquote data-quote="The Amazing Dingo" data-source="post: 1971855" data-attributes="member: 23353"><p>Bards are flexible, ranged support. They can heal and buff their allies or hamper their opponents. They can also be the pivotal character in a battle. </p><p></p><p>Nonetheless, their role is strictly support in most every way. As mentioned, it would be best not to engage him in melee, especially using two weapons unless you take a Fighter/Bard multiclass (I can understand Marimmar's statement about not multiclassing a spell-casting class, though I wouldn't really classify the Bard as a spell-casting class (those are wizards, sorcerors, priests, and druids) and a multi-class can add decent options and abilities). If you do Mutli-class to a Fighter/Bard then I'd recommned you do that only for about two levels for those two levels of Feats (Two Weapon if you want to do the Rapier and Whip at once and I think there is a Feat in Complete Warrior or such that gives you more options with those two weapons) because you do still want those spells and skill points from the Bard.</p><p></p><p>I'd also recommend Human as a class because Bards can make terrific use of Feats. Bards shouldn't specialize, but it doesn't mean a little help in certain areas won't go a long way.</p></blockquote><p></p>
[QUOTE="The Amazing Dingo, post: 1971855, member: 23353"] Bards are flexible, ranged support. They can heal and buff their allies or hamper their opponents. They can also be the pivotal character in a battle. Nonetheless, their role is strictly support in most every way. As mentioned, it would be best not to engage him in melee, especially using two weapons unless you take a Fighter/Bard multiclass (I can understand Marimmar's statement about not multiclassing a spell-casting class, though I wouldn't really classify the Bard as a spell-casting class (those are wizards, sorcerors, priests, and druids) and a multi-class can add decent options and abilities). If you do Mutli-class to a Fighter/Bard then I'd recommned you do that only for about two levels for those two levels of Feats (Two Weapon if you want to do the Rapier and Whip at once and I think there is a Feat in Complete Warrior or such that gives you more options with those two weapons) because you do still want those spells and skill points from the Bard. I'd also recommend Human as a class because Bards can make terrific use of Feats. Bards shouldn't specialize, but it doesn't mean a little help in certain areas won't go a long way. [/QUOTE]
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Building an 11th Level Bard
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