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Building an Eldritch Knight
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<blockquote data-quote="The Souljourner" data-source="post: 1135898" data-attributes="member: 1622"><p>Spellsword is ok... but getting only 1 caster level and 1 BAB out of two levels seems like a waste just to get rid of 10% arcane spell failure. I'm planning on not wearing armor. I won't have stellar AC, but I'll probably be second only to full plate types (and maybe monks with damn good stats), especially if I put my second best stat in dex.</p><p></p><p>This is the build I'm looking to start at:</p><p></p><p>Fighter 2/Wizard 6/Eldritch Knight 2</p><p></p><p>I like that this starts me with 4th level spells. That's only one spell level lower than a straight wizard, plus there are some stellar 4th level spells out there (polymorph, greater invisibility, and stoneskin anyone?)</p><p></p><p>I plan on making the next two levels fighter levels, so that at 12th I can take weapon specialization and improved critical in my chosen weapon (not sure what that'll be... for now call it a great axe) </p><p></p><p>These are the feats I'm thinking about:</p><p></p><p>Blind Fight</p><p>Power Attack</p><p>Cleave</p><p>Scribe Scroll</p><p>Improved Familiar (Psuedodragon)</p><p>Craft Magic Weapons</p><p>Weapon Focus: Great Axe</p><p>Combat Expertise</p><p>Expert Tactician</p><p></p><p>I didn't take great cleave because I almost never see it used - any guys you can drop in one hit aren't worth spending a feat to kill even more easily. Cleave is fine, since the one extra attack is useful in many fights, and expert tactician is a lot better than great cleave when you have improved invisibility (oops, I mean greater invisibility... stupid name).</p><p></p><p>I like the thought of a tiny dragon on my dwarf's shoulder - it certainly seems like a more suitable familiar than a cat or something pansy-@$$ like that. Plus, blindsight 60' radius is awesome, and it has telepathy and it can fly 60. All in all, it's pretty sweet, and besides, I was running out of feats to take... and people say that EK builds don't have enough feats... phooey, I say!</p><p></p><p>-The Souljourner</p></blockquote><p></p>
[QUOTE="The Souljourner, post: 1135898, member: 1622"] Spellsword is ok... but getting only 1 caster level and 1 BAB out of two levels seems like a waste just to get rid of 10% arcane spell failure. I'm planning on not wearing armor. I won't have stellar AC, but I'll probably be second only to full plate types (and maybe monks with damn good stats), especially if I put my second best stat in dex. This is the build I'm looking to start at: Fighter 2/Wizard 6/Eldritch Knight 2 I like that this starts me with 4th level spells. That's only one spell level lower than a straight wizard, plus there are some stellar 4th level spells out there (polymorph, greater invisibility, and stoneskin anyone?) I plan on making the next two levels fighter levels, so that at 12th I can take weapon specialization and improved critical in my chosen weapon (not sure what that'll be... for now call it a great axe) These are the feats I'm thinking about: Blind Fight Power Attack Cleave Scribe Scroll Improved Familiar (Psuedodragon) Craft Magic Weapons Weapon Focus: Great Axe Combat Expertise Expert Tactician I didn't take great cleave because I almost never see it used - any guys you can drop in one hit aren't worth spending a feat to kill even more easily. Cleave is fine, since the one extra attack is useful in many fights, and expert tactician is a lot better than great cleave when you have improved invisibility (oops, I mean greater invisibility... stupid name). I like the thought of a tiny dragon on my dwarf's shoulder - it certainly seems like a more suitable familiar than a cat or something pansy-@$$ like that. Plus, blindsight 60' radius is awesome, and it has telepathy and it can fly 60. All in all, it's pretty sweet, and besides, I was running out of feats to take... and people say that EK builds don't have enough feats... phooey, I say! -The Souljourner [/QUOTE]
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