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<blockquote data-quote="Twiggly the Gnome" data-source="post: 2951209" data-attributes="member: 8547"><p>Sorry to butt in, but I'm a bit curious as to the flavor objections to the "oriental" classes that don't also play against the shaolin style monks that are a canon part of the setting. </p><p></p><p>The ninja seems like a resonable option, especially for members of the elven dragonmarked houses. I see no need to disallow it, other that excessive occidentalism. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>The only problem I have with the wu jen and shujenja is that they aren't really meant to be used in the same game, the way they were presented in OA seemed to suggest using one or the other. I wish that the core wizard allowed for elemental specialties (since that's a longstanding fantasy staple), but as it is these guys seem to be the only game in town.</p><p></p><p>As for the CW samurai, my only beef with it is the fact that it sucks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> On the other hand, the OA samurai is a great addition to my own game, particularly useful for the elite warriors of the Valenar and Dhakaani. Because of their limited weapon enchantment abilities, after fourth level I count them as half-casters for those characters that multiclass with artificer. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Twiggly the Gnome, post: 2951209, member: 8547"] Sorry to butt in, but I'm a bit curious as to the flavor objections to the "oriental" classes that don't also play against the shaolin style monks that are a canon part of the setting. The ninja seems like a resonable option, especially for members of the elven dragonmarked houses. I see no need to disallow it, other that excessive occidentalism. ;) The only problem I have with the wu jen and shujenja is that they aren't really meant to be used in the same game, the way they were presented in OA seemed to suggest using one or the other. I wish that the core wizard allowed for elemental specialties (since that's a longstanding fantasy staple), but as it is these guys seem to be the only game in town. As for the CW samurai, my only beef with it is the fact that it sucks. :p On the other hand, the OA samurai is a great addition to my own game, particularly useful for the elite warriors of the Valenar and Dhakaani. Because of their limited weapon enchantment abilities, after fourth level I count them as half-casters for those characters that multiclass with artificer. :) [/QUOTE]
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