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<blockquote data-quote="Ramm83" data-source="post: 6850575" data-attributes="member: 6780343"><p><strong>Chapter 1 </strong></p><p></p><p><strong>Arrival at Hurlontown</strong></p><p></p><p>Hurlontown:</p><p>This town is the most northern town before the Great Wall of the North begins, a big mountain range in the north. Being the only big town in the region, most local people come here to do their trading and get supplies for the harsh winters. To the south there is a big lake, Hurlon Lake, and to the west the great pineforest of Arkat begins. This forest is inhabited by all sort of creatures, including a small wild elf settlement. The east is one big tundra with barbaric humans living there. The last decade, there have been no troubles with these barbarians, and trade with them is properous as well. Times have been different. </p><p></p><p>The main trade of Hurlontown is furs, metals ( brought in from the dwarves from the Endwall ), fish from Hurlon lake and the Hurlon river, and offcourse wood from Arkat forest. Most trading happens in spring and summer as during the winters the lake is frozen most of the time. The adventure starts during the Buzzardsday, a local festivity celebrating the coming of spring, refering to the arrival of the Buzzards from the southern parts of the continent. Now that the lake thawed there will be a lot of southern merchants as well, as they want to be first buyers of prime goods. This is an excellent opportunity to introduce all sort of PCs ( Dwarves can come from the Endwall, Elves can come from Arkat forest, Humans can be locals or they can come from the south with a caravan, Halflings and Gnomes they can come from the south, can be local. )</p></blockquote><p></p>
[QUOTE="Ramm83, post: 6850575, member: 6780343"] [B]Chapter 1 [/B] [B]Arrival at Hurlontown[/B] Hurlontown: This town is the most northern town before the Great Wall of the North begins, a big mountain range in the north. Being the only big town in the region, most local people come here to do their trading and get supplies for the harsh winters. To the south there is a big lake, Hurlon Lake, and to the west the great pineforest of Arkat begins. This forest is inhabited by all sort of creatures, including a small wild elf settlement. The east is one big tundra with barbaric humans living there. The last decade, there have been no troubles with these barbarians, and trade with them is properous as well. Times have been different. The main trade of Hurlontown is furs, metals ( brought in from the dwarves from the Endwall ), fish from Hurlon lake and the Hurlon river, and offcourse wood from Arkat forest. Most trading happens in spring and summer as during the winters the lake is frozen most of the time. The adventure starts during the Buzzardsday, a local festivity celebrating the coming of spring, refering to the arrival of the Buzzards from the southern parts of the continent. Now that the lake thawed there will be a lot of southern merchants as well, as they want to be first buyers of prime goods. This is an excellent opportunity to introduce all sort of PCs ( Dwarves can come from the Endwall, Elves can come from Arkat forest, Humans can be locals or they can come from the south with a caravan, Halflings and Gnomes they can come from the south, can be local. ) [/QUOTE]
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