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Building Playable Golem Race (Soul Golem) feedback welcome
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<blockquote data-quote="MechaPilot" data-source="post: 6954284" data-attributes="member: 82779"><p>It's interesting.</p><p></p><p>I think the reduced speed and the halved leaping height/distance are good, flavorful mechanics for illustrating that they race is a heavy machine race.</p><p></p><p>I will say that I don't see the point in treating the character as being medium-sized. Being able to be swarmed by more melee foes (especially ones with pack-tactics), is one of the significant disadvantages to being large sized. I'd make the race occupy a 10' x 10' area to retain that disadvantage.</p><p></p><p>I also don't see the point of having both the Easy Target flaw and the Natural Armor trait. If I were going to have both on the same race, I'd consolidate them by simply reducing the natural armor's granted AC by 1.</p><p></p><p>Now, with regard to the stat penalties, that's not how 5e handles most PC races. Even when 5e does have them, I think they are ill-considered, and that attribute maximums would be much more appropriate. I also think that due to the scaling increase in attribute costs attribute penalties are unduly punitive toward those using point buy.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 6954284, member: 82779"] It's interesting. I think the reduced speed and the halved leaping height/distance are good, flavorful mechanics for illustrating that they race is a heavy machine race. I will say that I don't see the point in treating the character as being medium-sized. Being able to be swarmed by more melee foes (especially ones with pack-tactics), is one of the significant disadvantages to being large sized. I'd make the race occupy a 10' x 10' area to retain that disadvantage. I also don't see the point of having both the Easy Target flaw and the Natural Armor trait. If I were going to have both on the same race, I'd consolidate them by simply reducing the natural armor's granted AC by 1. Now, with regard to the stat penalties, that's not how 5e handles most PC races. Even when 5e does have them, I think they are ill-considered, and that attribute maximums would be much more appropriate. I also think that due to the scaling increase in attribute costs attribute penalties are unduly punitive toward those using point buy. [/QUOTE]
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