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<blockquote data-quote="ShogunAssassin" data-source="post: 6840747" data-attributes="member: 6705364"><p>Im about to start running Out Of The Abyss with 4-6 newish players. I'm going to meet them individually over this month and help build there Chars. With the first session already being imprisoned by the drow unarmed and have them introduce themselves, form a party, escape and be let loose on the underdark. </p><p></p><p>Theres a good mix of experience from never played, to having played a campaign to around level 10 in 4e, most have played some 4e and a touch of 5e but dont own books and often are a little over whelmed with there characters. </p><p>What are some good suggestions that i can encourage for new players to gain a good grip of the rules and have a great timing playing DND?</p><p></p><p>Ill go first:</p><p></p><p>Sword & board Fighter going campion at level3</p></blockquote><p></p>
[QUOTE="ShogunAssassin, post: 6840747, member: 6705364"] Im about to start running Out Of The Abyss with 4-6 newish players. I'm going to meet them individually over this month and help build there Chars. With the first session already being imprisoned by the drow unarmed and have them introduce themselves, form a party, escape and be let loose on the underdark. Theres a good mix of experience from never played, to having played a campaign to around level 10 in 4e, most have played some 4e and a touch of 5e but dont own books and often are a little over whelmed with there characters. What are some good suggestions that i can encourage for new players to gain a good grip of the rules and have a great timing playing DND? Ill go first: Sword & board Fighter going campion at level3 [/QUOTE]
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