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Bunny from "Monte Python and the Holy Grail" Stats!!!
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<blockquote data-quote="Jeph" data-source="post: 355468" data-attributes="member: 6738"><p>It's the one, the only, the tremendously powerful, BUNNY!</p><p></p><p>For this, I used a 1 HD animal with 3 ranks in each Jump and Climb, Str 7, Dex 15, Con 10, Int 3, Wis 12, and Cha 3. Then I added 20 Fighter levels and the Paragon template from the ELH. Heh heh heh.</p><p></p><p>The Monte Python Bunny</p><p>Tiny Animal</p><p>HD: 1d8 (bunny) + 20d10 (Fighter) + 147 (Con) + 252 (Primal) = 607 HP</p><p>Initiative: +14 (+10 dex, +4 Improved Initiative)</p><p>Speed: 90' (30 bunny, x3 Paragon)</p><p>AC: 51 (+2 size, +5 natural, +10 dex, +12 Insight, +12 Luck)</p><p>Attacks: Bite +60 melee and Bite your Head Off, 2 claws +58 melee</p><p>Damage: Bite 1d2+34, Claw 1+30</p><p>Face/Reach: 2.5' x 2.5' / 0'</p><p>Special Attacks: Bite your Head Off</p><p>Special qualities: Fire and Cold Resistance 10, damage reduction 20/+6, SR 42, Fast Healing 20.</p><p>Saves: Fort +29, Ref +26, Will +24</p><p>Abilities: Str 26, Dex 30, Con 25, Int 18, Wis 27, Cha 18</p><p>Skills: Jump +44, Climb +44, HIde +31, Move Silently +31, Listen +29, Spot +29</p><p>Feats: Weapon Focus (Claw, Bite), Epic Weapon Focus (Claw, Bite), Weapon Specialization (Claw, Bite), Epic Weapon Specialization (Claw, Bite), Dodge, Mobility, Spring Attack, Expertise, Whirlwind Attack, Power Attack, Cleave, Great Cleave, Legendary Leaper, Multiweapon Fighting, Weapon Finesse (Claw, Bite).</p><p>----------------------</p><p>Climate/Terrain: Any Land and Underground</p><p>Organization: Solo</p><p>Challenge Rating: 32</p><p>Treasure: None</p><p>Alignment: Always Nuetral</p><p>Advancement: By Character Class</p><p></p><p>The Monty Python Bunny lives next to a cave and bites people's heads off. Little else is known about the Monty Python Bunny.</p><p></p><p>Bite your Head Off: when The Monty Python Bunny hits with it's bite attack, it's target must succeed at a reflex save (DC 41 [10 + 10 {1/2 level} +8 {Str mod} + 13 {Paragon}]) or have their head bitten off. This can have varrying affects, from nothing (for creatures like the Iron Golem) to instant death (For creatures like people). If the creature has multiple heads, it must save for each head.</p></blockquote><p></p>
[QUOTE="Jeph, post: 355468, member: 6738"] It's the one, the only, the tremendously powerful, BUNNY! For this, I used a 1 HD animal with 3 ranks in each Jump and Climb, Str 7, Dex 15, Con 10, Int 3, Wis 12, and Cha 3. Then I added 20 Fighter levels and the Paragon template from the ELH. Heh heh heh. The Monte Python Bunny Tiny Animal HD: 1d8 (bunny) + 20d10 (Fighter) + 147 (Con) + 252 (Primal) = 607 HP Initiative: +14 (+10 dex, +4 Improved Initiative) Speed: 90' (30 bunny, x3 Paragon) AC: 51 (+2 size, +5 natural, +10 dex, +12 Insight, +12 Luck) Attacks: Bite +60 melee and Bite your Head Off, 2 claws +58 melee Damage: Bite 1d2+34, Claw 1+30 Face/Reach: 2.5' x 2.5' / 0' Special Attacks: Bite your Head Off Special qualities: Fire and Cold Resistance 10, damage reduction 20/+6, SR 42, Fast Healing 20. Saves: Fort +29, Ref +26, Will +24 Abilities: Str 26, Dex 30, Con 25, Int 18, Wis 27, Cha 18 Skills: Jump +44, Climb +44, HIde +31, Move Silently +31, Listen +29, Spot +29 Feats: Weapon Focus (Claw, Bite), Epic Weapon Focus (Claw, Bite), Weapon Specialization (Claw, Bite), Epic Weapon Specialization (Claw, Bite), Dodge, Mobility, Spring Attack, Expertise, Whirlwind Attack, Power Attack, Cleave, Great Cleave, Legendary Leaper, Multiweapon Fighting, Weapon Finesse (Claw, Bite). ---------------------- Climate/Terrain: Any Land and Underground Organization: Solo Challenge Rating: 32 Treasure: None Alignment: Always Nuetral Advancement: By Character Class The Monty Python Bunny lives next to a cave and bites people's heads off. Little else is known about the Monty Python Bunny. Bite your Head Off: when The Monty Python Bunny hits with it's bite attack, it's target must succeed at a reflex save (DC 41 [10 + 10 {1/2 level} +8 {Str mod} + 13 {Paragon}]) or have their head bitten off. This can have varrying affects, from nothing (for creatures like the Iron Golem) to instant death (For creatures like people). If the creature has multiple heads, it must save for each head. [/QUOTE]
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Bunny from "Monte Python and the Holy Grail" Stats!!!
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