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BURNED CIRCLE - City/Character Creation Thread (DFRPG)
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<blockquote data-quote="ThirdWizard" data-source="post: 5918574" data-attributes="member: 12037"><p>One thing I should have asked for is a few examples of how you would invoke your aspects and a few ways you expect to be compelled by them. This is just to make sure we're on the same page about what an aspect means. In many cases, the idea behind the aspect is probably more important than the name itself (although you can use the name in creative ways occasionally). </p><p></p><p>[MENTION=478]Thanee[/MENTION]</p><p>I like the trouble. I can compel that pretty easily. Especially considering one of the City's aspects is "Trouble Around The Corner." A character who just can't stop turning those corners is going to be great fun indeed.</p><p></p><p>The background is good. Your character, then is a kind of scion, with your mother being a natural shape shifter of some kind and you inheriting the trait? Or would you rather leave your mother's exact qualities to be explored later? </p><p></p><p>[MENTION=54988]Dragonwriter[/MENTION]</p><p>"Protector of the Weak" probably isn't troubling enough to be a trouble. It's easier to see how that could be used for an invoke than a compel. You should probably look to why or how everyone always comes to you for help as a trouble or why you always help those in need. So something like "My Muscle Is Taken For Granted" or "Can't Say No" would be more appropriate.</p><p></p><p>"Big, Weird, Changeling Family" is great. I can use that for some really good compels, and I can see you invoking it for a lot of lore type stuff dealing with faerie or getting some help from other Changelings. Very nice.</p><p></p><p>You might want to rework "Really Good With A Hammer." You're not going to get many compels off of that, so its probably a liability. It's fine to have one or two only good aspects, but make sure to have some easy compels in there, or you're going to be FATE starved.</p><p></p><p>I like the first case idea, as well as the powers. I'd go with Cold Iron (+3) as a Catch since you haven't made your choice between Winter or Summer yet. Keep in mind we're going 10 Refresh, so you could easily pick up a Supernatural Strength, Toughness, or Recovery with some stunts, or you could even do all three (leaving you with only 1 Refresh, of course...).</p><p></p><p>[MENTION=4936]Shayuri[/MENTION]</p><p>I don't know how far you are in the novels, but without going into anything too spoilery, there is basically a character of True Faith who is agnostic. So, it isn't wholly inappropriate for your character to make use of those powers, as long as there is something important you believe in. In particular you might want to look at the supernatural powers of Righteousness and Holy Touch (page 188), in your case dealing with things that should be dead (like Black Court vampires and zombies).</p><p></p><p>As for being a cop, that could be hard on your character depending on how you decide to go with it, but it could be very interesting. Here's how the police structure breaks down for the Atlanta PD. </p><p></p><p>99% of the police force for the city doesn't know about the supernatural and doesn't believe in it. There is no equivalent of the Special Investigations unit that unofficially deals with the supernatural.</p><p></p><p>However, Deputy Chief John Brady (one of five deputy chiefs for the city) knows quite a bit about the supernatural world and is always trying to learn more. He and his men operate in a gray area. They shake down businesses some days and they hunt down threats to the city another. They're definitely in it more for their own benefit than to protect and serve, though.</p><p></p><p>So, if you're a police officer in the know, you'd have to choose your relationship with Brady and his men.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 5918574, member: 12037"] One thing I should have asked for is a few examples of how you would invoke your aspects and a few ways you expect to be compelled by them. This is just to make sure we're on the same page about what an aspect means. In many cases, the idea behind the aspect is probably more important than the name itself (although you can use the name in creative ways occasionally). [MENTION=478]Thanee[/MENTION] I like the trouble. I can compel that pretty easily. Especially considering one of the City's aspects is "Trouble Around The Corner." A character who just can't stop turning those corners is going to be great fun indeed. The background is good. Your character, then is a kind of scion, with your mother being a natural shape shifter of some kind and you inheriting the trait? Or would you rather leave your mother's exact qualities to be explored later? [MENTION=54988]Dragonwriter[/MENTION] "Protector of the Weak" probably isn't troubling enough to be a trouble. It's easier to see how that could be used for an invoke than a compel. You should probably look to why or how everyone always comes to you for help as a trouble or why you always help those in need. So something like "My Muscle Is Taken For Granted" or "Can't Say No" would be more appropriate. "Big, Weird, Changeling Family" is great. I can use that for some really good compels, and I can see you invoking it for a lot of lore type stuff dealing with faerie or getting some help from other Changelings. Very nice. You might want to rework "Really Good With A Hammer." You're not going to get many compels off of that, so its probably a liability. It's fine to have one or two only good aspects, but make sure to have some easy compels in there, or you're going to be FATE starved. I like the first case idea, as well as the powers. I'd go with Cold Iron (+3) as a Catch since you haven't made your choice between Winter or Summer yet. Keep in mind we're going 10 Refresh, so you could easily pick up a Supernatural Strength, Toughness, or Recovery with some stunts, or you could even do all three (leaving you with only 1 Refresh, of course...). [MENTION=4936]Shayuri[/MENTION] I don't know how far you are in the novels, but without going into anything too spoilery, there is basically a character of True Faith who is agnostic. So, it isn't wholly inappropriate for your character to make use of those powers, as long as there is something important you believe in. In particular you might want to look at the supernatural powers of Righteousness and Holy Touch (page 188), in your case dealing with things that should be dead (like Black Court vampires and zombies). As for being a cop, that could be hard on your character depending on how you decide to go with it, but it could be very interesting. Here's how the police structure breaks down for the Atlanta PD. 99% of the police force for the city doesn't know about the supernatural and doesn't believe in it. There is no equivalent of the Special Investigations unit that unofficially deals with the supernatural. However, Deputy Chief John Brady (one of five deputy chiefs for the city) knows quite a bit about the supernatural world and is always trying to learn more. He and his men operate in a gray area. They shake down businesses some days and they hunt down threats to the city another. They're definitely in it more for their own benefit than to protect and serve, though. So, if you're a police officer in the know, you'd have to choose your relationship with Brady and his men. [/QUOTE]
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