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BURNED CIRCLE - City/Character Creation Thread (DFRPG)
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<blockquote data-quote="Shayuri" data-source="post: 5919246" data-attributes="member: 4936"><p>Okay...had a chance to go over book stuff finally.</p><p></p><p>I need some consultation regarding powers. I'm doing an Emissary of Power setup, with "undead slaying police officer" as the high concept (though that's a bit of a simplification).</p><p></p><p>The lineup I have so far is as follows:</p><p></p><p>Worldwalker (-2) - This is for two reasons. One, she needs a power to enter and leave the 'underworld' when needed. Two, she needs an ability to sense rifts between the two worlds. This power gives both. That it weakens the veil is unfortunate, and makes her only use it when absolutely necessary. </p><p></p><p>Righteousness (-2) - Prereq for Holy Touch, which seems like a good one for the concept. The 'special purpose' of these two powers is the same "enforce the boundary of life and death." This isn't just slaying undead...it's also helping confused or lost spirits pass on peacefully. </p><p></p><p>Inhuman Recovery (-2) - I had originally intended to get a panoply of physical boosts, but that's simply not practical with the other demands of the powers. Recovery was chosen because one of the key attributes of the Sun in this mythology is how it represents the cycle of birth-death-rebirth. I need help deciding on a good Catch though.</p><p></p><p>Holy Touch (-1) - A combination of barefisted holy attack and exorcism, this power practically defines my concept for this power set. The purpose of course is not just 'slapping undead things silly,' but rather making sure that dead things stay on the dead 'side' and live things stay on the 'live' side. If she's in the Underworld, that means herding mortals back out again too. Or...aheh...seeing to it that they belong there. (Jaguar isn't picky about morality on a human scale...remove the living person, or make the living person dead, it's all the same to Him).</p><p></p><p>Ghost Speaker (-1) - If your job description is putting spirits to rest, it helps to be able to see them, hear them and talk to them.</p><p></p><p>--</p><p></p><p>That all adds up to the -9 which is the max.</p><p></p><p>Any thoughts on these? I'm planning on skills like:</p><p></p><p>Weapons</p><p>Lore</p><p>Might</p><p>Stealth</p><p>Fists</p><p>Guns</p><p>Intimidation</p><p>Investigation</p><p>Alertness</p><p>Athletics</p><p>Conviction</p><p>and Discipline.</p><p></p><p>No idea how many of those will make the final cut, or at what level.</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5919246, member: 4936"] Okay...had a chance to go over book stuff finally. I need some consultation regarding powers. I'm doing an Emissary of Power setup, with "undead slaying police officer" as the high concept (though that's a bit of a simplification). The lineup I have so far is as follows: Worldwalker (-2) - This is for two reasons. One, she needs a power to enter and leave the 'underworld' when needed. Two, she needs an ability to sense rifts between the two worlds. This power gives both. That it weakens the veil is unfortunate, and makes her only use it when absolutely necessary. Righteousness (-2) - Prereq for Holy Touch, which seems like a good one for the concept. The 'special purpose' of these two powers is the same "enforce the boundary of life and death." This isn't just slaying undead...it's also helping confused or lost spirits pass on peacefully. Inhuman Recovery (-2) - I had originally intended to get a panoply of physical boosts, but that's simply not practical with the other demands of the powers. Recovery was chosen because one of the key attributes of the Sun in this mythology is how it represents the cycle of birth-death-rebirth. I need help deciding on a good Catch though. Holy Touch (-1) - A combination of barefisted holy attack and exorcism, this power practically defines my concept for this power set. The purpose of course is not just 'slapping undead things silly,' but rather making sure that dead things stay on the dead 'side' and live things stay on the 'live' side. If she's in the Underworld, that means herding mortals back out again too. Or...aheh...seeing to it that they belong there. (Jaguar isn't picky about morality on a human scale...remove the living person, or make the living person dead, it's all the same to Him). Ghost Speaker (-1) - If your job description is putting spirits to rest, it helps to be able to see them, hear them and talk to them. -- That all adds up to the -9 which is the max. Any thoughts on these? I'm planning on skills like: Weapons Lore Might Stealth Fists Guns Intimidation Investigation Alertness Athletics Conviction and Discipline. No idea how many of those will make the final cut, or at what level. [/QUOTE]
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BURNED CIRCLE - City/Character Creation Thread (DFRPG)
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