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BURNED CIRCLE - City/Character Creation Thread (DFRPG)
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<blockquote data-quote="Shayuri" data-source="post: 5954345" data-attributes="member: 4936"><p>Just to show I haven't been a COMPLETE slacker in this game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>A sheet! Almost done, even! Just need some help working out a good Aspect for my stage 3.</p><p></p><p>[sblock=Juno Reyes]</p><p><strong>Name</strong>: Juno Reyes</p><p><strong>Template</strong>: Emissary of Power</p><p><strong>High Concept</strong>: Undead Slaying Police Officer</p><p><strong>Trouble</strong>: The Ungrateful Dead</p><p></p><p><strong><span style="font-size: 15px">Stage 1</span></strong>:</p><p>Raised by ex-military father in the LA barrio. Strained relationship due to father's disability, alcohol and control issues. Joined local small gang, but still had to take care of father sometimes.</p><p>-<strong>Aspect</strong>: Tough Hide, Tender Heart</p><p></p><p><strong><span style="font-size: 15px">Stage 2</span></strong>:</p><p>Torn between gang and family, Juno found a mentor in her crazy uncle and finally turned away from gang lifestyle. Her uncle took her to an old place of power to awaken her to her destiny in an ancient ritual. Juno and her father move away from LA then, and Juno gets her current job as a cop.</p><p>- <strong>Aspect</strong>: Call of Duty</p><p></p><p><strong><span style="font-size: 15px">Stage 3</span></strong>:</p><p><strong>Altar Ego</strong></p><p>When Juno discovers ritual necromancy implements on a routine bust, she burns the midnight oil to find the culprit. And when a ghost-enslaving cult finds out, it goes on the warpath. But can Juno survive when the spirit shackles are broken, and the pale horde's hunger is unleashed?</p><p>- <strong>Aspect</strong>: ?</p><p></p><p><strong><span style="font-size: 15px">Stage 4</span></strong>:</p><p><strong>Winter Trails </strong>(Keira's story)</p><p>Juno tracks a were-panther into the Nevernever and the two are stalked there by crazed fetches. Juno must pierce the deceptions of the fey to find her way back to the mortal world.</p><p>- <strong>Aspect</strong>: Curse of Clarity</p><p></p><p><strong><span style="font-size: 15px">Stage 5</span></strong>:</p><p><strong>Blackest Knight</strong> (Malcolm's Story)</p><p>Juno joins forces with a wizard enforcer and a half-fey ogre against a coven of black court vampires; she holds them at bay alongside the ogre to give the wizard time to work his spells, then helps finish them off.</p><p>- <strong>Aspect</strong>: Talk to the Fist</p><p></p><p><strong>Skills</strong>:</p><p>Superb - Conviction, Fists</p><p>Great - Athletics, Alertness</p><p>Good - Endurance, Investigation</p><p>Fair - Lore, Intimidation, Guns</p><p>Average - Resources, Scholarship, Empathy, Discipline, Drive</p><p></p><p><strong>Stunts and Powers</strong></p><p>World Walker -2</p><p>Righteousness -2</p><p>Inhuman Recovery -2</p><p>Holy Touch -1</p><p>Ghost Speaker -1</p><p>Marked by Power -1[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5954345, member: 4936"] Just to show I haven't been a COMPLETE slacker in this game. :) A sheet! Almost done, even! Just need some help working out a good Aspect for my stage 3. [sblock=Juno Reyes] [B]Name[/B]: Juno Reyes [B]Template[/B]: Emissary of Power [B]High Concept[/B]: Undead Slaying Police Officer [B]Trouble[/B]: The Ungrateful Dead [B][SIZE="4"]Stage 1[/SIZE][/B]: Raised by ex-military father in the LA barrio. Strained relationship due to father's disability, alcohol and control issues. Joined local small gang, but still had to take care of father sometimes. -[B]Aspect[/B]: Tough Hide, Tender Heart [B][SIZE="4"]Stage 2[/SIZE][/B]: Torn between gang and family, Juno found a mentor in her crazy uncle and finally turned away from gang lifestyle. Her uncle took her to an old place of power to awaken her to her destiny in an ancient ritual. Juno and her father move away from LA then, and Juno gets her current job as a cop. - [B]Aspect[/B]: Call of Duty [B][SIZE="4"]Stage 3[/SIZE][/B]: [B]Altar Ego[/B] When Juno discovers ritual necromancy implements on a routine bust, she burns the midnight oil to find the culprit. And when a ghost-enslaving cult finds out, it goes on the warpath. But can Juno survive when the spirit shackles are broken, and the pale horde's hunger is unleashed? - [B]Aspect[/B]: ? [B][SIZE="4"]Stage 4[/SIZE][/B]: [B]Winter Trails [/B](Keira's story) Juno tracks a were-panther into the Nevernever and the two are stalked there by crazed fetches. Juno must pierce the deceptions of the fey to find her way back to the mortal world. - [B]Aspect[/B]: Curse of Clarity [B][SIZE="4"]Stage 5[/SIZE][/B]: [B]Blackest Knight[/B] (Malcolm's Story) Juno joins forces with a wizard enforcer and a half-fey ogre against a coven of black court vampires; she holds them at bay alongside the ogre to give the wizard time to work his spells, then helps finish them off. - [B]Aspect[/B]: Talk to the Fist [B]Skills[/B]: Superb - Conviction, Fists Great - Athletics, Alertness Good - Endurance, Investigation Fair - Lore, Intimidation, Guns Average - Resources, Scholarship, Empathy, Discipline, Drive [B]Stunts and Powers[/B] World Walker -2 Righteousness -2 Inhuman Recovery -2 Holy Touch -1 Ghost Speaker -1 Marked by Power -1[/sblock] [/QUOTE]
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BURNED CIRCLE - City/Character Creation Thread (DFRPG)
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