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Burned Circle - OOC Thread
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<blockquote data-quote="Shayuri" data-source="post: 6020941" data-attributes="member: 4936"><p>Hragh...</p><p></p><p>I have no problem with a system of narrative collaboration, but it seems weird and kludgy to imperfectly wed it to the skill system then.</p><p></p><p>It seems to me that a better way to do it would be for players to use FATE points to create Declarations, and for the skill resolution system to be totally separate.</p><p></p><p>So, for example, in this case we want to get in unnoticed.</p><p></p><p>We could make Investigation rolls to see if we find a way...or verify that there is no way if that's the case...or we could do Burglery to make a way. Or, one of us could spend a FATE point and say, "Hey! There's a key under the mat! yay!"</p><p></p><p>Similarly, for the 'unnoticed' part we could make Stealth rolls, or one or both of us could spend FATE points on that, like "Yay, a jet flies overhead just at that second, covering the noise of breaking glass!"</p><p></p><p>And so on.</p><p></p><p>Having a Declaration -also- be a skill roll seems...kind of yucky to my sensibilities. The two things are very different, and don't really dovetail well. Don't you think?</p></blockquote><p></p>
[QUOTE="Shayuri, post: 6020941, member: 4936"] Hragh... I have no problem with a system of narrative collaboration, but it seems weird and kludgy to imperfectly wed it to the skill system then. It seems to me that a better way to do it would be for players to use FATE points to create Declarations, and for the skill resolution system to be totally separate. So, for example, in this case we want to get in unnoticed. We could make Investigation rolls to see if we find a way...or verify that there is no way if that's the case...or we could do Burglery to make a way. Or, one of us could spend a FATE point and say, "Hey! There's a key under the mat! yay!" Similarly, for the 'unnoticed' part we could make Stealth rolls, or one or both of us could spend FATE points on that, like "Yay, a jet flies overhead just at that second, covering the noise of breaking glass!" And so on. Having a Declaration -also- be a skill roll seems...kind of yucky to my sensibilities. The two things are very different, and don't really dovetail well. Don't you think? [/QUOTE]
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