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Burned Circle - OOC Thread
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<blockquote data-quote="ThirdWizard" data-source="post: 6044460" data-attributes="member: 12037"><p>So, basically, you're trying to grab him briefly in order to pull him into the house. Sounds like Might to me. However, since I look at your character, I notice that you mentioned a little bit about some practice in martial arts she's had, so I'll let Fists complement your Might roll, giving you a +1 to the roll since your Fists is higher than your Might.</p><p></p><p>This will be a direct Might vs. Might check, you against him. If you succeed, you'll move him from the Back Yard zone to the Sandra's House zone (to get technical). The zone barrier between the two is a threshold which he'll be affected by. He's about as affected as you guys, as ghouls are mortal. He'll be at somewhat a disadvantage on some checks. Pulling in certain things, say a spirit, might not work (for future reference) but its fair game for a ghoul!</p><p></p><p>Go ahead and roll Might with a +1 bonus from Fists. I'll roll the ghoul's Might of Average (+1). In the case of a tie, nothing happens and you can continue to try again next exchange. In the case that he wins, he'll move back and you'll have to perform a maneuver to tag to try again (see YS211: grapple for what I'm basing this on). If you want me to explain this further, I will. If you win, he's pulled into the house and suffers penalties for crossing the threshold and will get the I D<span style="font-size: 9px">ON'T</span> W<span style="font-size: 9px">ANT</span> T<span style="font-size: 9px">O</span> B<span style="font-size: 9px">E</span> H<span style="font-size: 9px">ERE</span> temporary aspect.</p><p></p><p>Edit: Oops. I rolled twice by mistake. Just ignore that second one, it shouldn't be there.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 6044460, member: 12037"] So, basically, you're trying to grab him briefly in order to pull him into the house. Sounds like Might to me. However, since I look at your character, I notice that you mentioned a little bit about some practice in martial arts she's had, so I'll let Fists complement your Might roll, giving you a +1 to the roll since your Fists is higher than your Might. This will be a direct Might vs. Might check, you against him. If you succeed, you'll move him from the Back Yard zone to the Sandra's House zone (to get technical). The zone barrier between the two is a threshold which he'll be affected by. He's about as affected as you guys, as ghouls are mortal. He'll be at somewhat a disadvantage on some checks. Pulling in certain things, say a spirit, might not work (for future reference) but its fair game for a ghoul! Go ahead and roll Might with a +1 bonus from Fists. I'll roll the ghoul's Might of Average (+1). In the case of a tie, nothing happens and you can continue to try again next exchange. In the case that he wins, he'll move back and you'll have to perform a maneuver to tag to try again (see YS211: grapple for what I'm basing this on). If you want me to explain this further, I will. If you win, he's pulled into the house and suffers penalties for crossing the threshold and will get the I D[SIZE="1"]ON'T[/SIZE] W[SIZE="1"]ANT[/SIZE] T[SIZE="1"]O[/SIZE] B[SIZE="1"]E[/SIZE] H[SIZE="1"]ERE[/SIZE] temporary aspect. Edit: Oops. I rolled twice by mistake. Just ignore that second one, it shouldn't be there. [/QUOTE]
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