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<blockquote data-quote="Scott DeWar" data-source="post: 4080099" data-attributes="member: 49929"><p>Ok ... here is my character submission...sorry it took so long...one roomate said we had no magic item comp, and the other said we did...had trouble finding it, but found the copy!</p><p></p><p>I think he is ready for approval!</p><p></p><p></p><p>[sblock=GERARD HAMPTON]</p><p>work in progress</p><p>[code]</p><p>[b]str[/b] 12 +1 4 pt rogue 2/sorcerer 1 cl 3</p><p>[b]dex[/b] 15 +2 8 pt hp:19 exp: 3000</p><p>[b]con[/b] 14 +2 6 pt bab:+1 grapp: +2</p><p>i[b]nt[/b] 15 +2 8 pt Init: +6</p><p>[b]wis[/b] 12 +1 4 pt </p><p>[b]chr[/b] 15 +2 8 pt</p><p></p><p>[b][u]COMBAT:[/b] [/u] </p><p></p><p>[b]SAVES: base abil misc total[/b]</p><p>[u]Fort[/u] 0 +2 -- +2</p><p>[u]Reflex[/u] 3 +2 -- +5</p><p>[u]will[/u] 2 +1 -- +3</p><p></p><p>[b]ARMOR:[/b]</p><p></p><p>[B][U]ARMOR CLASS;[/u][/b] 15</p><p>[B][U]TOUCH[/B][/U] 13</p><p>[B][U]FLATFOOTED:[/B][/U] 12</p><p></p><p>[b]type[/b] [b]bonus:[/b] [b]max dex:[/b] [b]sp fail:[/b] [b]ACP: [/b] [b]Mv:[/b] [b]wt[/b]</p><p>[u]Leather armor[/u] +2 +6 10% -0 30 15.0 </p><p>dodge (feat) +1</p><p>dex +2</p><p></p><p>[b]WEAPONSs:[/b]</p><p>[u][b] att dam crit range type[/u][/b]</p><p>[u]Rapier[/u] +3 d6 +1 18-20/X2 --- P</p><p>[u]Lite Cross bow[/u] +2 d8 19-20/x2 80 P</p><p>[u]Dagger[/u] +3 d4 +1 19-20/x2 10 P/S</p><p>[u]Mace, lite[/u] +3 d6 +1 x2 --- B</p><p></p><p>[b][u]SKILLS AND FEATS:[/b][/u]</p><p></p><p>[b]FEATS:[/b]</p><p>Sneak attack (class)</p><p>Trap finding (class)</p><p>Evasion (class)</p><p>Practiced Spellcaster (exch for summ familiar (class))</p><p>Improved Inititive (Human)</p><p>Dodge (char lev 1)</p><p>Weapon Finesse (Char lev 3)</p><p></p><p>[u]Skill points[/u] 60</p><p></p><p>[b]SKILLS:[/b] Ranks Abil misc total</p><p>Appraise (r) int +2 +2 -- +4</p><p>Balence (r) dex +2 +2 -- +4</p><p>Bluff (r,S) cha +1 +2 -- +3</p><p>Climb (r) str +3 +1 -- +4</p><p>Conctr (S) con +2 +2 -- +4</p><p>Craft , carving(r,S) int +1 +2 -- +3</p><p>Dciph Script (r) int +1 +2 -- +3</p><p>Diplomacy (r) cha +1 +2 -- +3</p><p>Disable Dev (r) int +4 +2 -- +6</p><p>Disguise (r) cha +1 +2 -- +3</p><p>Esc Art (r) dex +2 +2 -- +4</p><p>Gath info (r) cha +2 +2 -- +4</p><p>Hide (r) dex +4 +2 -- +6</p><p>Jump (r) str +2 +1 -- +3</p><p>Know: Arcana (S) int +1 +2 -- +3</p><p>Know: local (r) int +1 +2 -- +3</p><p>Listen (r) wis +4 +1 -- +5</p><p>Move silent (r) dex +4 +2 -- +6</p><p>Open Locks (r) dex +4 +2 -- +6</p><p>Search (r) int +4 +2 -- +6</p><p>Sense Motive (r) wis +1 +1 -- +2</p><p>Slight of Hand (r) dex +2 +2 -- +4</p><p>Spell Craft (S) int +1 +2 -- +3</p><p>Spot (r)wis +4 +1 -- +5</p><p>Swim (r) str +1 +1 -- +2</p><p>Tumble (r) dex +4 +2 -- +6</p><p>Use Mag Dev (r) cha +1 +2 -- +3</p><p>Use Rope (r) dex +1 +2 -- +3</p><p></p><p></p><p></p><p>[b][u]LANGUAGES:[/b][/u] Keldonian (Beyan), Trade, Dormithien, Caven</p><p></p><p>[b][u]SPELLS:(casts spells at up to +4 levs from feat: praticed spell caster)[/u] </p><p>Casts as third level)[/b]</p><p></p><p>[b]spells per day: spells known:[/b]</p><p>lv 0: 5 + 1 (cha) = 6 4</p><p>lv 1: 3 + 1 (cha) = 4 2</p><p></p><p>[b]SPELL LIST:[/b]</p><p>[i]* denotes spell compendium[/i]</p><p></p><p>[u][b]0 level:[/u][/b]</p><p>Acid Splash</p><p>Disrupt Undead</p><p>*Silent Portal</p><p>*Stick</p><p></p><p>[u][b]1st level:[/u][/b]</p><p>magic missle</p><p>*low light vision</p><p></p><p>[b][u]EQUIPMENT:[/b][/u] [b]cost weight[/b]</p><p>[i]** denotes magic item compendium[/i]</p><p></p><p>leather armor 10.00 15.0 lb</p><p></p><p>Rapier,mw, +1 2320.00 2.0</p><p>Xbow, lt 35.00 4.0</p><p> boltws, mw x20 140.00 2.0</p><p>Dagger x3 6.00 3.0</p><p>mace, lt 5.00 4.0</p><p></p><p>Backpack 2.00 2.0</p><p>Bedroll 0.10 5.0</p><p>Flint/steel 1.0 ----</p><p>Grapple 1.0 4.0</p><p>Rope, silk (100') 20.00 5.0</p><p>rataions x7 3.50 7.0</p><p>sunrods x6 14.00 6.0</p><p>carving tools 5.00 5.0</p><p>spell comp pouch 5.00 2.0</p><p>thieve's tools, mw 100.00 2.0</p><p>whetstone 0.02 1.0</p><p>torch 0.05 5.0 </p><p>case, scroll 1.00 0.5</p><p>explorer's oputfit --- ----</p><p></p><p>[b]SPECIAL ITEMS:[/b]</p><p>[u]**Armband of elusive action[/u] (M72) 800 gp </p><p>[u]**Amulet of aquatic salvation[/u](M68) 500 gp</p><p>[u]**Boots of landing[/u](M77) 500 gp</p><p>[u]**Arcainist's gloves[/u](M72) 500 gp</p><p></p><p>[u][i][b]Cash:[/b][/u][/i] 31 gp 3 sp 3 cp</p><p></p><p>[/code]</p><p>[/sblock]</p><p></p><p>[sblock=history/background]</p><p>generl notes for now:</p><p></p><p>Born to a prostitute near the docks, he was mostly raised by the madamm or the house...she always taught him how to be shrewed, but also a kindness that she showed to her girls. when his mother was working the streets on night, she run afoul of some dormitian slavers who were trying to take her on a more permanant basis, killing her when she resisted fiercely. the madamm heard of the incursion and sent her own possee after them with the words, "I'll teach them filthy slavers to keep their thievin' hands off my girls!"</p><p></p><p>this pretty much started an overnight war between dormitians and this one house...he escaped when the fight was brought to his 'home' and as the building burned, he was slipped out the windo to the streets to escape...as far as he knows, he alone survived....</p><p></p><p>living off the streets as a youngster means only one occupation: thievery. food snatching that led to pickpocketing and cutpurses which led to plain street thuggery. he found a gang that dealt in those things, but once again there was competition for territory and befor he knew it there was a war going on, where all of his gang were killed or assimilated save him...once again he alone escaped...</p><p></p><p>Still needing to eat, so he started honing his skills in a more refined form of thievery: cat burgler...case a joint, raid it, sell the stuff and then eat for the first time in a week! that is untill he cased the wrong joint...that of the home and temple of Ge' Chen, sorcerer of the dragon blood (rread: dragon heratage)</p><p></p><p>this kind old man actually caught the young lad sneaking in his home while he had just sat down to a quiet evening of rice and vedgies...he followed him about his house watching how he showed the greatest respect for every thing there, with the exception of the occasionallly snached eaaasy to sell trinket. as the young Gerard was redeaying his exit, the ancient master spoke up, asking him what he wanted with the items he had taken, he answered in the only thing that came to mind: the truth. with an audible gulp, he spoke of eating, bathing and maybe some new clothing.the kind old master was wise so he invited him to joing him for food at his table. While Gerard ate and talked, the wise old master listened and watched...the bow was showning strange, yet familiar actions...while only a lit candle was all that illuminated the room Gerard was able to see even in the dimmist of light available (lo light vision)</p><p></p><p>this was only possible by the talent of a scerer like himself. He explaind many thing to gerard about what he might have experienced and invited him to stay the night...with the promise that he will let him keep the trinkets taken if he would listen to master Chen in the morning with the audince of one other. the next morning found gerard hampton under warm blankes and a roof over his head. a cup of hot tea, wam bath water soap and clean clothing were in the room as well....the smell of breakfast was just starting to reach his nostrols and that is all it took for him to geet moving.</p><p></p><p>tea drank, body washed and clean clothing donned, he waks to the commen room to find master chen and one other (none other then Wyace himself). the old master spoke of in born energies that can be shaped and called forth, that he wanted to help him under stand them and to hone his abilities and at the cost of jsut learning.Gerard was hooke...friiendships were made over time, and he actually saw the old master as his faather...over the past year Gerard has now learned how to use those energies, but the old hatred was always just under the serface...the dormithian slavers would pay someday...</p><p></p><p></p><p>General information:</p><p></p><p>learned dormithian so as to plan his revenge against the slavers who killed his mother, </p><p></p><p>learned trade from being near the docks and living on the streets, </p><p></p><p>Caven learned from the street life and from the old master both as ways to warn others phisically.</p><p></p><p>escaped the firs of his past and the cold of the lonly nights by the spell Endure elements</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Scott DeWar, post: 4080099, member: 49929"] Ok ... here is my character submission...sorry it took so long...one roomate said we had no magic item comp, and the other said we did...had trouble finding it, but found the copy! I think he is ready for approval! [sblock=GERARD HAMPTON] work in progress [code] [b]str[/b] 12 +1 4 pt rogue 2/sorcerer 1 cl 3 [b]dex[/b] 15 +2 8 pt hp:19 exp: 3000 [b]con[/b] 14 +2 6 pt bab:+1 grapp: +2 i[b]nt[/b] 15 +2 8 pt Init: +6 [b]wis[/b] 12 +1 4 pt [b]chr[/b] 15 +2 8 pt [b][u]COMBAT:[/b] [/u] [b]SAVES: base abil misc total[/b] [u]Fort[/u] 0 +2 -- +2 [u]Reflex[/u] 3 +2 -- +5 [u]will[/u] 2 +1 -- +3 [b]ARMOR:[/b] [B][U]ARMOR CLASS;[/u][/b] 15 [B][U]TOUCH[/B][/U] 13 [B][U]FLATFOOTED:[/B][/U] 12 [b]type[/b] [b]bonus:[/b] [b]max dex:[/b] [b]sp fail:[/b] [b]ACP: [/b] [b]Mv:[/b] [b]wt[/b] [u]Leather armor[/u] +2 +6 10% -0 30 15.0 dodge (feat) +1 dex +2 [b]WEAPONSs:[/b] [u][b] att dam crit range type[/u][/b] [u]Rapier[/u] +3 d6 +1 18-20/X2 --- P [u]Lite Cross bow[/u] +2 d8 19-20/x2 80 P [u]Dagger[/u] +3 d4 +1 19-20/x2 10 P/S [u]Mace, lite[/u] +3 d6 +1 x2 --- B [b][u]SKILLS AND FEATS:[/b][/u] [b]FEATS:[/b] Sneak attack (class) Trap finding (class) Evasion (class) Practiced Spellcaster (exch for summ familiar (class)) Improved Inititive (Human) Dodge (char lev 1) Weapon Finesse (Char lev 3) [u]Skill points[/u] 60 [b]SKILLS:[/b] Ranks Abil misc total Appraise (r) int +2 +2 -- +4 Balence (r) dex +2 +2 -- +4 Bluff (r,S) cha +1 +2 -- +3 Climb (r) str +3 +1 -- +4 Conctr (S) con +2 +2 -- +4 Craft , carving(r,S) int +1 +2 -- +3 Dciph Script (r) int +1 +2 -- +3 Diplomacy (r) cha +1 +2 -- +3 Disable Dev (r) int +4 +2 -- +6 Disguise (r) cha +1 +2 -- +3 Esc Art (r) dex +2 +2 -- +4 Gath info (r) cha +2 +2 -- +4 Hide (r) dex +4 +2 -- +6 Jump (r) str +2 +1 -- +3 Know: Arcana (S) int +1 +2 -- +3 Know: local (r) int +1 +2 -- +3 Listen (r) wis +4 +1 -- +5 Move silent (r) dex +4 +2 -- +6 Open Locks (r) dex +4 +2 -- +6 Search (r) int +4 +2 -- +6 Sense Motive (r) wis +1 +1 -- +2 Slight of Hand (r) dex +2 +2 -- +4 Spell Craft (S) int +1 +2 -- +3 Spot (r)wis +4 +1 -- +5 Swim (r) str +1 +1 -- +2 Tumble (r) dex +4 +2 -- +6 Use Mag Dev (r) cha +1 +2 -- +3 Use Rope (r) dex +1 +2 -- +3 [b][u]LANGUAGES:[/b][/u] Keldonian (Beyan), Trade, Dormithien, Caven [b][u]SPELLS:(casts spells at up to +4 levs from feat: praticed spell caster)[/u] Casts as third level)[/b] [b]spells per day: spells known:[/b] lv 0: 5 + 1 (cha) = 6 4 lv 1: 3 + 1 (cha) = 4 2 [b]SPELL LIST:[/b] [i]* denotes spell compendium[/i] [u][b]0 level:[/u][/b] Acid Splash Disrupt Undead *Silent Portal *Stick [u][b]1st level:[/u][/b] magic missle *low light vision [b][u]EQUIPMENT:[/b][/u] [b]cost weight[/b] [i]** denotes magic item compendium[/i] leather armor 10.00 15.0 lb Rapier,mw, +1 2320.00 2.0 Xbow, lt 35.00 4.0 boltws, mw x20 140.00 2.0 Dagger x3 6.00 3.0 mace, lt 5.00 4.0 Backpack 2.00 2.0 Bedroll 0.10 5.0 Flint/steel 1.0 ---- Grapple 1.0 4.0 Rope, silk (100') 20.00 5.0 rataions x7 3.50 7.0 sunrods x6 14.00 6.0 carving tools 5.00 5.0 spell comp pouch 5.00 2.0 thieve's tools, mw 100.00 2.0 whetstone 0.02 1.0 torch 0.05 5.0 case, scroll 1.00 0.5 explorer's oputfit --- ---- [b]SPECIAL ITEMS:[/b] [u]**Armband of elusive action[/u] (M72) 800 gp [u]**Amulet of aquatic salvation[/u](M68) 500 gp [u]**Boots of landing[/u](M77) 500 gp [u]**Arcainist's gloves[/u](M72) 500 gp [u][i][b]Cash:[/b][/u][/i] 31 gp 3 sp 3 cp [/code] [/sblock] [sblock=history/background] generl notes for now: Born to a prostitute near the docks, he was mostly raised by the madamm or the house...she always taught him how to be shrewed, but also a kindness that she showed to her girls. when his mother was working the streets on night, she run afoul of some dormitian slavers who were trying to take her on a more permanant basis, killing her when she resisted fiercely. the madamm heard of the incursion and sent her own possee after them with the words, "I'll teach them filthy slavers to keep their thievin' hands off my girls!" this pretty much started an overnight war between dormitians and this one house...he escaped when the fight was brought to his 'home' and as the building burned, he was slipped out the windo to the streets to escape...as far as he knows, he alone survived.... living off the streets as a youngster means only one occupation: thievery. food snatching that led to pickpocketing and cutpurses which led to plain street thuggery. he found a gang that dealt in those things, but once again there was competition for territory and befor he knew it there was a war going on, where all of his gang were killed or assimilated save him...once again he alone escaped... Still needing to eat, so he started honing his skills in a more refined form of thievery: cat burgler...case a joint, raid it, sell the stuff and then eat for the first time in a week! that is untill he cased the wrong joint...that of the home and temple of Ge' Chen, sorcerer of the dragon blood (rread: dragon heratage) this kind old man actually caught the young lad sneaking in his home while he had just sat down to a quiet evening of rice and vedgies...he followed him about his house watching how he showed the greatest respect for every thing there, with the exception of the occasionallly snached eaaasy to sell trinket. as the young Gerard was redeaying his exit, the ancient master spoke up, asking him what he wanted with the items he had taken, he answered in the only thing that came to mind: the truth. with an audible gulp, he spoke of eating, bathing and maybe some new clothing.the kind old master was wise so he invited him to joing him for food at his table. While Gerard ate and talked, the wise old master listened and watched...the bow was showning strange, yet familiar actions...while only a lit candle was all that illuminated the room Gerard was able to see even in the dimmist of light available (lo light vision) this was only possible by the talent of a scerer like himself. He explaind many thing to gerard about what he might have experienced and invited him to stay the night...with the promise that he will let him keep the trinkets taken if he would listen to master Chen in the morning with the audince of one other. the next morning found gerard hampton under warm blankes and a roof over his head. a cup of hot tea, wam bath water soap and clean clothing were in the room as well....the smell of breakfast was just starting to reach his nostrols and that is all it took for him to geet moving. tea drank, body washed and clean clothing donned, he waks to the commen room to find master chen and one other (none other then Wyace himself). the old master spoke of in born energies that can be shaped and called forth, that he wanted to help him under stand them and to hone his abilities and at the cost of jsut learning.Gerard was hooke...friiendships were made over time, and he actually saw the old master as his faather...over the past year Gerard has now learned how to use those energies, but the old hatred was always just under the serface...the dormithian slavers would pay someday... General information: learned dormithian so as to plan his revenge against the slavers who killed his mother, learned trade from being near the docks and living on the streets, Caven learned from the street life and from the old master both as ways to warn others phisically. escaped the firs of his past and the cold of the lonly nights by the spell Endure elements [/sblock] [/QUOTE]
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